
Agreed. Nice addition. I was having a hard time making money, actually. Mostly because I refuse to play the stock market or spend countless hours punching trees. If this was retroactive for dungeon gil, I'd be filthy rich by now, since that's pretty much all I do.
Yes thank you se thannnk you lol. my repair bill thanks ya



So... DoW and DoM are 100% self-sustainable now?

I don't really mind getting some gil from dungeons and I guess a good way of getting gil into the economy. But it was very unecessary if people are just talking about repair bills considering you only have to SB while running these extremely easy dungeons to earn large amounts of gil. Not to mention if you are done with DL you can sell the items for crafting. Those who didn't do that were just being lazy and why SE caters to people like that is beyond me. So basically people who only did dungeons could in 2.0 earn LOADs of gil easily without a single craft or gathering profession.
Last edited by Rumpelstiltzkin; 10-16-2013 at 05:02 AM.
It actually is a bad thing. All players should be a part of the economy.I see you're a crafter. Well, not everyone likes to craft or spend time trying to make gil. Pure battle players can effectively make some money now. I don't see how that is a bad thing for the game in general especially because before 2.05, players were losing more money than they were making if all they did were dungeons at 50.
People that just spammed dungeons and then refused to take part in any kind of gil making activities are just lazy.
I think its funny really.
I think it's different play styles.
Here's my view. Battle classes should be able to do basic things such as repair, teleport, and buy things that are essential to a battle class such as their relic weapon base or whatever it is without gil making activites. They should not have excess money where they can buy iLvL 55 - 70 gear. If a battle class wants hundreds of thousands of gil, then yes they should do gil making activities.
Also, if things stayed as they were before, battle players were spending more gil than they were making. Battle players that participated in the economy were exchanging money but not adding to it. So the battle classes might have became broke in a year or so. After this patch, they might make money too easy. IDK if battle classes are making too much or too less so the economy is stable but you can't have players going empty or becoming millionaires.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote




