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  1. #20
    Player

    Join Date
    May 2011
    Posts
    23
    The most important things for me are: (the first one being most important, but what I have least hope about)

    -Optimisation of game engine and streamlined interaction with server, including reduction of time taken to execute actions (attacks should be instant, not have some irritating 1 second pause interacting with the server between pressing the button and the animation going off). Hardly anyone's computer can play this game smoothly, so it's no surprise there's hardly any players.

    -A market system with a price history that doesn't involve searching for your item in a list, going to the particular ward, then looking for the particular player every single time you want to buy something. You should be able to buy it from the list you found it in, the added level of complexity they added is bizarre. This makes crafting and selling most items way too frustrating to even bother with for me. Just why does this current abomination exist?

    -FFXI style player search/party recruitment

    Adding extra content can take a backseat to these issues frankly, but later on I'd like to see:

    -More FF classes that people come to expect. People want to play dark knights, ninja, samurai, bards, blue mages, corsairs, summoners and beastmasters, not <generic guy with a sword>, <generic guy with a bow>, etc.

    -Ishgard, beastmen, chocobos, airships, new zones, obviously. Possibly town expansions? Gridania is practically 1/4 the size of Windurst....

    -Impressive dungeons + boss fights (eg. Castle Zvahl, Shadowlord, etc.)
    (3)
    Last edited by Dizmo; 05-18-2011 at 06:37 AM.

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