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  1. #1
    Player
    Myrik's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    100
    Character
    Ashiwi Murami
    World
    Brynhildr
    Main Class
    Conjurer Lv 80

    8 mans pointless now

    ok so you have made 4 mans give the same amount of philosophy as the 8mans... why would ANYONE ever do an 8 man again? should have bumped philosophy up in prae/cast..

    leave it where there are no mythology... but bump up the philosophy tombstone amount.. if not why both doing them? there just isn't a reason to now... in wp you have a chance at the relic req weapons so that's a decent cash source and then ak gives gear... why do 8mans at all anymore?
    (0)

    "If you will it, Dude, it is no dream." ~ Walter Sobchak

  2. #2
    Player
    melisande's Avatar
    Join Date
    May 2012
    Posts
    185
    Character
    Meli San
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    the 8 man dungeons are faster.
    (0)

  3. #3
    Player
    Alanon's Avatar
    Join Date
    Sep 2013
    Posts
    37
    Character
    Jaqen H'ghar
    World
    Malboro
    Main Class
    Gladiator Lv 50
    Because I would not want to do AK with some of the window lickers I see in CM....
    (26)

  4. #4
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    They are story quest related 8 mans I doubt you were meant to farm them. On the other hand if you really want to do 8 mans you can farm Titan and Garuda for decent mythos now.
    (1)

  5. #5
    Player
    Myrik's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    100
    Character
    Ashiwi Murami
    World
    Brynhildr
    Main Class
    Conjurer Lv 80
    I don't think castrum is faster than wp and you get as I said before a chance at the weapon drops from wp why wouldn't you go there instead? not really.. garuda is a good source of tombs if you have a solid premade otherwise its not at all viable.. I still stand by what I said.. there is no reason to do the 8mans anymore.. I prefer the 8mans cause I think more ppl = more fun. more can go wrong and there is a better potential for funny stuff to happen..
    (4)

    "If you will it, Dude, it is no dream." ~ Walter Sobchak

  6. #6
    Player
    KrazyKupo's Avatar
    Join Date
    Aug 2013
    Posts
    138
    Character
    Lady Tragedy
    World
    Shiva
    Main Class
    Thaumaturge Lv 80
    It's just nice to have some more options.
    (4)

  7. #7
    Player
    Eliseus's Avatar
    Join Date
    Apr 2012
    Posts
    407
    Character
    Eliseus Kayne
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by melisande View Post
    the 8 man dungeons are faster.
    With a bad group, sure.
    (4)

  8. #8
    Player
    Nabian's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    413
    Character
    Blanitar Abarhyrsyn
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    I think the whole point of what they did is to get people to STOP farming CM and Prae. They are story dungeons and should stay that way. I personally prefer 4 man content as a Tank. I like being the only tank in the dungeon

    As for 8-man content. I think the tombs on CM and Prae should stay where they are. If anything they should release a new dungeon that is 8-man (maybe ilevel 65 gear) that drops both philo and myth tombs.
    (5)

  9. #9
    Player
    CyanDvai's Avatar
    Join Date
    Mar 2011
    Posts
    266
    Character
    Cyan Dvai
    World
    Balmung
    Main Class
    Gladiator Lv 60
    People will still do the 8-mans when they cap out on Myth Tomes in AK. Doing AK 8 times a week is enough for me, I want a change of scenery.
    (3)

  10. #10
    Player
    Sebastien's Avatar
    Join Date
    Aug 2013
    Posts
    64
    Character
    Sebastien Chance
    World
    Leviathan
    Main Class
    Gladiator Lv 35
    I believe the intention was to reduce the pressure placed on CM/Prae, because those dungeons are really more about storyline. I guess they will still be viable for token grinding, but probably much less popular. That should improve the quality of the experience for players who are hitting CM/Prae for the first time. Like, they might be allowed to experience actual gameplay and stuff.
    (10)

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