Hot fixes seem fine to me.

- 100 Philo from AK and WP gives options to stay out of the story dungeons. WP now gives Myth so it's an option for new players/alt classes to get starter gear or fill in gaps while working on mythology, opposed to myth being limited to AK early on. While the gil incentive to go towards repairs are nice, I'm still going to skip certain trash packs if it's allowable. (stuff like the extra hippogryph pack near the beginning of AK, not sacrifice stuff)
- Mining/botany seems to have gotten about a 50% xp increase across the board.

If you thought they were going to increase the amount of mythology per week you're deluded. There's no way SE would allow people to be in full AF2 before Crystal Tower came out.