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  1. #1
    Player
    Swishytail's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    483
    Character
    Swishytail Exaflare
    World
    Malboro
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Appleh4x View Post
    Well they could just do what everyone actually wanted and raise the cap on myth instead of making the dungeons we are forced to grind actually take longer.
    Wow, I guess SE has more power over you than you think. Odd, I'm personally not being physically controlled to play this game and/or grind.

    Also, raising Myth Cap = People getting AF2 faster = more complaints about lack of things to do/get. So GG there.
    (0)

  2. #2
    Player
    Appleh4x's Avatar
    Join Date
    Jan 2013
    Posts
    335
    Character
    Aka Kitsune
    World
    Goblin
    Main Class
    Marauder Lv 51
    Quote Originally Posted by Swishytail View Post
    Wow, I guess SE has more power over you than you think. Odd, I'm personally not being physically controlled to play this game and/or grind.

    Also, raising Myth Cap = People getting AF2 faster = more complaints about lack of things to do/get. So GG there.
    We are forced to grind them to get Myth, I should have clarified. Not my fault that SE released an unfinished game with no real objectives post 50 besides artificial difficulty from limited time based gearing
    Quote Originally Posted by LoLo View Post
    "It was a patch not a hotfix", yet SE used the word hotfix.

    what a nice giggle I had just now.

    It's just another day on the official forums.

    nod and smile folks.. just nod and smile.
    SE has ridiculously bad English skills, if you haven't noticed yet.
    (0)

  3. #3
    Player
    LoLo's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    604
    Character
    Lolo Landerlu
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Appleh4x View Post
    We are forced to grind them to get Myth, I should have clarified. Not my fault that SE released an unfinished game with no real objectives post 50 besides artificial difficulty from limited time based gearing

    SE has ridiculously bad English skills, if you haven't noticed yet.
    *nod and smile*

    back on subject:

    I wasn't disappointed because it wasn't the 2.1 patch. It was a small quick fix and was never intended to add anything major to it. Sorry to those who expected more.
    (0)

  4. #4
    Player
    ValVae's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    80
    Character
    Khal Amari
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Appleh4x View Post
    Well they could just do what everyone actually wanted and raise the cap on myth instead of making the dungeons we are forced to grind actually take longer.
    And then you would have people complaining that suddenly there are tons of people running around with gear that they had to "work" for. There's always two sides of it. The way it worked out here is people are complaining because they weren't given enough. Seriously...
    (0)

  5. #5
    Player
    Appleh4x's Avatar
    Join Date
    Jan 2013
    Posts
    335
    Character
    Aka Kitsune
    World
    Goblin
    Main Class
    Marauder Lv 51
    Quote Originally Posted by ValVae View Post
    And then you would have people complaining that suddenly there are tons of people running around with gear that they had to "work" for. There's always two sides of it. The way it worked out here is people are complaining because they weren't given enough. Seriously...
    Actually that wouldn't make sense. People wouldn't have worked harder for their gear in the past since they were limited to how much myth they had to grind to get it, if they raised the cap everyone would have still grinded to get the same amount of myth for the same items. Now what they plan to do in the future is make myth items cost less, which will make people complain. SE is not a wise game company in this age.
    (2)

  6. #6
    Player
    ValVae's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    80
    Character
    Khal Amari
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Appleh4x View Post
    -snip-
    It doesn't make sense, but there's people that get upset about things like that anyways. If something becomes easier to obtain (easier meaning less time to get it in this case) and someone had already gotten it the "hard" way, they are going to complain about it (most likely in General Discussion, where all the rest of the whining goes). There's already people complaining that mining and botany have been made easier.

    What I'm trying to say I guess is there's always going to be someone upset. Sure there should have been a little more communication on hotfix details but the only reason people are getting upset about this whole thing is because they were told there were going to be improvements, and the improvements weren't as good as they wanted.
    (0)

  7. #7
    Player
    Roaminggnome's Avatar
    Join Date
    Aug 2013
    Posts
    109
    Character
    F'whalon Yhisa
    World
    Faerie
    Main Class
    Conjurer Lv 33
    If they had done that people would have their gear and whine that there is nothing to do.... oh wait people already do that now so I guess SE just can't win to lose.
    Quote Originally Posted by Appleh4x View Post
    Well they could just do what everyone actually wanted and raise the cap on myth instead of making the dungeons we are forced to grind actually take longer.
    (0)

  8. #8
    Player
    Evtrai's Avatar
    Join Date
    Jul 2011
    Posts
    203
    Character
    Yukari Hana
    World
    Balmung
    Main Class
    Summoner Lv 60
    How much Tombstones of Myth/Phil does AK yield now?
    (0)

  9. #9
    Player
    Bufkus's Avatar
    Join Date
    Aug 2013
    Posts
    305
    Character
    Hermennes Cletrindale
    World
    Leviathan
    Main Class
    Lancer Lv 15
    Quote Originally Posted by Voxhal View Post
    AK 2.0 = 20 mins for 80/40. AK 2.05 = 35+mins for 100/40. <----How was this a bump in the amount you can get?????
    What are you talking about? AK takes the same amount of time as before. If you're talking about the original AK speedruns, those were nerfed long ago and shouldn't be compared to the 2.05 version, which only changed two things (gil drops and amount of tomes).
    (1)

  10. #10
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Hot fixes seem fine to me.

    - 100 Philo from AK and WP gives options to stay out of the story dungeons. WP now gives Myth so it's an option for new players/alt classes to get starter gear or fill in gaps while working on mythology, opposed to myth being limited to AK early on. While the gil incentive to go towards repairs are nice, I'm still going to skip certain trash packs if it's allowable. (stuff like the extra hippogryph pack near the beginning of AK, not sacrifice stuff)
    - Mining/botany seems to have gotten about a 50% xp increase across the board.

    If you thought they were going to increase the amount of mythology per week you're deluded. There's no way SE would allow people to be in full AF2 before Crystal Tower came out.
    (1)

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