Quote Originally Posted by AlexiaKidd View Post
For me levelling up and gaining ranks is part of the journey and progression. If it is handed to you on a plate then they might as well start you off at level cap. In single player FF games you grind your levels where needed and there is challenging content and milestones on the way and that is how it should be in FFXIV. The problem is that the game is just a grind and there is very little in between.

They need to put in those milestones along that journey to make it worthwhile, it shouldn't just be a rush to endgame before you hit content there needs to be sustenance along the way. I do think that 1-20 is too fast but they can't slow it down until the game content in place to break up the grind.
Playing FFXI I never understood why some people would rush to max level. To me leveling WAS content.. Gaining levels so I can wear that next new piece of gear, get that next important quest like chocobo/airship access.. Go to that next new leveling area. There were many things along the way that made it fun. But the best part for me was the leveling parties. The people. People made it fun. I loved having to party with people to level. That to me was the real content.. The journey to the endgame. Once I got to the end I honestly got a little bored of the repetition.

What would fix it to me is if they slowed down 1-20 and added things to accomplish.. Like a chocobo access quest at rank 20, or 30. If Armor was limited by rank, and you could look forward to that new rank because of the gear that would come with it. And we need more of a push to party up with people.. For real parties.. none of this 5 minute leve party junk. I miss those good old 3 hour groups where you could get to know people.. make friends, and have fun.
If they fixed all that, I'd be willing to start my character over so I could enjoy a real game.