Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 23
  1. #11
    Player
    Tanaya's Avatar
    Join Date
    Mar 2011
    Posts
    214
    Character
    Tanaya Makers
    World
    Siren
    Main Class
    Conjurer Lv 80
    As a PLD, I firmly believe we need more offensive options. As a mitigation tank, we're very solid. So my list will focus less on mitigation and more on increasing the Depth of PLD's gameplay.

    Synopsis: I made this in mind to keep balance with Warriors, so I tried to avoid any HP-regeneration abilities. The idea is to keep Paladin's simple gameplay, while adding another layer of depth between Sword Oath and Shield Oath.

    52 GLA(Trait): Enhanced Shield Swipe - Shield Swipe now grants additional enmity (x3).

    54 GLA: Vorpal Blade - Delivers an Attack with a potency of 150
    Combo Action: Riot Blade
    Combo Potency: 260

    55 PLD: Brave Blade - Delivers a magic attack with a potency of 200(Not affected by GCD). Can only be used while Sword Oath is in effect.
    Additional Effect: Vulnerability Up for a duration of 10s.
    Cast Time: 5s; Recast: 30s
    MP Cost: 40% of Base MP
    (Note: Scales by Attack Power, similar to Second Wind)

    56 GLA(Trait): Enhanced VIT IV - Self-Explanatory

    58 GLA: Reprisal (Spellcast) - Damaged blocked is sent back to the offender.
    MP Cost: 30% of Base MP
    Duration: 15s; Recast: 2.5s

    60 GLA(Trait): Enhanced Vorpal Blade - Vorpal Blade now grants an additional 10% to attack speed for 10s.

    60 PLD: Shield of Faith - Delivers a Magic Attack with a potency of 170 to surrounding targets(Not affected by GCD). Can only be used while under Shield Oath effect.
    Additional Effect: Grants additional enmity for 10s.
    Cast Time: 2.5s Recast: 30s
    MP Cost: 40% of Base MP
    (Note: Scales by Attack Power, similar to Second Wind)

    ----

    The most useful of all these abilities are definitely Enhanced Shield Swipe(Which needs some love) and Shield of Faith, but that's mostly because they bring the greatest use to a PLD under Shield Oath. The rest of these abilities are situationally useful to a Shield Oath PLD but a large boon to a Sword Oath PLD.

    Fast Blade > Riot Blade > Vorpal Blade would be a Sword Oath PLD's main damage combo. Enhanced Vorpal Blade extends this further.

    Brave Blade and Shield of Faith's theme is to deal damage through magic. I did this because we need more reason to use our MP besides Flash spam (Reprisal is used for the same reason). The high MP costs and cast times are to simply hinder PLDs from switching Oaths without planning on using Riot Blade to regain their MP.
    (0)

  2. #12
    Player
    Bhaelor's Avatar
    Join Date
    Oct 2013
    Posts
    16
    Character
    Bhaelor Garreleon
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    Spell reflect would be nice. Trait to enhance the range on cover or to include damage from magic attacks would be good too.
    (0)


    -Master of karate and friendship for everyone, since 2006.

  3. #13
    Player
    Sephirah's Avatar
    Join Date
    Aug 2013
    Posts
    631
    Character
    Nim Loki
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    I'd like to see an enhanced cover. Perhaps a limited duration buff AoE version with a much larger range. For example being able to cover upto 7 others for 10 seconds.

    Maybe a 15y range?
    (0)

    http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video

  4. #14
    Player
    Tanaya's Avatar
    Join Date
    Mar 2011
    Posts
    214
    Character
    Tanaya Makers
    World
    Siren
    Main Class
    Conjurer Lv 80
    Far as I know, Job skills don't get enhancement traits, only the class does.
    (0)

  5. #15
    Player
    Yagrush's Avatar
    Join Date
    Oct 2013
    Posts
    175
    Character
    Yagrush Dire
    World
    Behemoth
    Main Class
    Marauder Lv 80
    That's not really a written rule. For all we know, we will get Job passives down the line, and, imo, they should since they are usually useful to creating new mechanics or diversifying their playstyle on a job.
    (0)

  6. #16
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    what the paladin need the most actually is new tool for multi tanking more than anything and more weaponskill.
    (0)

  7. #17
    Player
    Sephirah's Avatar
    Join Date
    Aug 2013
    Posts
    631
    Character
    Nim Loki
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by silentwindfr View Post
    what the paladin need the most actually is new tool for multi tanking more than anything and more weaponskill.
    I've often felt like instead of using flash we should be casting medica to generate AoE threat/toss out a few extra heals. I think this would help fix that "we don't really feel like paladins" problem.

    Although until we get swords with higher MATK medica would probably just as useless as cure.
    (1)

    http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video

  8. #18
    Player
    TommySmiles's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Tommy Smiles
    World
    Balmung
    Main Class
    Gladiator Lv 50
    great idea. Why isn't flash reworked into being a weak medica. In this game medica generates an insane amount of threat (perfect for tanking) and it would actually feel 'PLD'ish
    (0)

  9. #19
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    maybe the add of some new weaponskill that will hit in front of the paladin, placed at the end of the main combo.

    Fast blade > Savage blade > rage of Halone for the solo tanking
    Fast blade > Savage blade > new weaponskill that hit infront of the pld. maybe using light energy.
    (0)

  10. #20
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Really I don't want to give PLD anything of self importance outside of another WS to use that isn't Hate based, as PLD already monopolizes mitigation and has more than enough mitigation moves already, but we severely lack party oriented abilities compared to other classes outside of Covers limited capacity.

    Trait - Enhanced Bulwark - While active any overcure is automatically given to the party member with the lowest percent of HP.

    Weaponskill - Resistance Break - Delivers an attack with a potency of 130. Additional Effect: Lowers enemies elemental resistance, Combo Action: Riot Blade, Combo Potency: 270, Combo Bonus: Increases the parties HP/MP absorbtion rate through damage by 30%, Duration: 15 seconds.

    Trait - Enhanced Rampart - Gives rampart the ability to buff nearby party members.

    Ability - Rush - Tackle your opponent with your shield pushing you forward and your opponent back by 3 yalms.

    Trait - Enhanced Vitality IV- Increases Vitatlity by 8.
    (0)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

Page 2 of 3 FirstFirst 1 2 3 LastLast