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  1. #1
    Player
    Rodric_Arbeau's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    38
    Character
    Rodric Arbeau
    World
    Sargatanas
    Main Class
    Conjurer Lv 50

    Problem with PS3 macros!

    So I have created a macro for my WHM to insta-res someone. I have got swiftcast from levelling my THM to 26. My macro below works but not how I intended it. On ps3 when you don't have a target and you cast a spell it locks on to the target. So as a healer I generally cast a spell on the tank first, which locks me on to the tank. But say a dps dies, then I use the arrow keys to scroll up to them (which doesn't unlock me from the tank), and use my macro. But instead of saying raising the dps, it says it is raising the tank.

    Can anyone help me with it, so when I have the tank locked and scroll up and raise the dps, it says raising the dps and not the tank?

    My macro:

    /macroicon "Raise"
    /ac "Swiftcast" <me>
    /ac "Raise" <t>
    /p Raising <t>
    /p <se.7>

    Any help would be great.
    (0)

  2. #2
    Player
    Henlhaw's Avatar
    Join Date
    Mar 2011
    Posts
    36
    Character
    Al Seana
    World
    Zodiark
    Main Class
    Arcanist Lv 50
    Well, it seems logicial, if you're still locked on the tank, casting on <t> will cast the spell on him.

    Dunno if a <mo> (mouse over) would work if you highlight someone in the list, but it worth the try.

    If it doesn't, my advice would be to change your system, instead of staying locked on the tank, focus him, then create healing macro for your focus <f>.

    Then you'll be able to switch to whoever need you in your party, and still directly cast on the tank without having to lock him before.
    (0)

  3. #3
    Player
    Rodric_Arbeau's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    38
    Character
    Rodric Arbeau
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Thx. I will play around with it when servers come up
    (0)

  4. #4
    Player
    Henlhaw's Avatar
    Join Date
    Mar 2011
    Posts
    36
    Character
    Al Seana
    World
    Zodiark
    Main Class
    Arcanist Lv 50
    The problem of the focus, is that you have to re-focus your target after each loading, even a small loading within the same dungeon, like the trash bin in Castrum, or a wipe.

    When you think about it, it's not a big deal, but when you forgot, you may have issue noticing it mid-fight when your heals don't reach the tank.

    They really need to change this system, and keep the same focus for all the duty, unless you manually change it. For some dungeons, like cutter's cry, it's really boring, losing your focus every 2 packs.
    (0)

  5. #5
    Player
    JWag12787's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    277
    Character
    Kaiya Nakamura
    World
    Zalera
    Main Class
    Ninja Lv 90
    You can target the main person, then use focus to side-cure others or something.
    I mean, everyone handles it differently. And in this case, may result in two buttons. But it is an idea.


    Quote Originally Posted by Henlhaw View Post
    The problem of the focus, is that you have to re-focus your target after each loading, even a small loading within the same dungeon, like the trash bin in Castrum, or a wipe.

    When you think about it, it's not a big deal, but when you forgot, you may have issue noticing it mid-fight when your heals don't reach the tank.

    They really need to change this system, and keep the same focus for all the duty, unless you manually change it. For some dungeons, like cutter's cry, it's really boring, losing your focus every 2 packs.
    (0)

  6. #6
    Player
    Thaliss's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    577
    Character
    Andros Dyrstwyrn
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    /macroicon "Raise"
    /ac "Swiftcast" <me>
    /wait 1
    /ac "Raise" <t>
    /p Raising <t>
    /p <se.7>

    This should do the trick

    Even instant skills have an animation lock delay so you need to wait a bit.
    The system rounds the values of the /wait command to integers so 0.5s=1s

    And for targeting <t> works perfectly even if you are locked on one target and "soft" targeting another.
    (0)
    Last edited by Thaliss; 10-17-2013 at 07:56 PM.