Quote Originally Posted by Badguy View Post
its the ridiculously annoying mechanics, like turn 2 rot passing.

Ok with a group of decent players, who basically require a VOIP program (hurray communicating with rage modes, drunk people, and whiners that I don't even know)
to do the run to being with.
come on, DO THIS MECHANIC PERFECTLY OR INSTANT WIPE.
That's a lazy mechanic to a fight. enough with the timers, the enraging bosses ect.
can't they do a fight that's just genuinely fun to do and has a little rom for error?

coil turns are an absolute nightmare to do unless youre with people you know, why should I run with newer players when all that really means in the end is "man this is going to be a long night of losing over and over" simply because the mechanics are too unforgiving, I mean if everything is going to be an AOE fest, at least change the duct tape on the servers every once in a while.
You don't *need* voice comms to do the fight... it just makes it easier to coordinate. Focus target the person you are supposed to be picking the rot up from. Watch their timer for pick up, watch your timer for drop off... where is the *need* for comms there... pay attention to your own little world. Where voice comms become "required" is on interrupts and boss swapping. But even those could be worked around with some clever shout macros. "I am interrupting. Interrupt on CD for 30 seconds" and "Oh S*** I screwed up someone else get the interrupt". Cause that is pretty much all we say in TS...

Also, I don't know what kind of bad people you are trying to do coil with, but almost every week it seems we have had to pull in at least 1 pug or more into our group. Heck one week I did coil with only 3 people having played with each other before and the rest was a total PUG. For most of us, it was our first time in Coil, and yet we made it all the way to turn 4. So sorry, gotta disagree with you. You just need to stop playing with bad people maybe?