Quote Originally Posted by Xystic View Post
endgame content is pretty tough for the majority of the community
Isn't that how it typically goes for a young MMO? The bigger badass FCs who put more hours into the game beat it first (and somewhat quickly)? I'm somewhere between hardcore and causal (maybe?), but I have no problem with there being content that I'd need to put more time into in order to complete.

Yoshi-P says he hopes the game has years of subs, and if they could push content out at a reasonable rate, does it really matter that the majority of players haven't reached it yet? Hell, as a casual I'd be thinking "heck yea! more for me to do when I get to 50 and/or complete raid-X" or even "my fc isn't doing to well on this dungeon, maybe we could do a couple of runs on this one just to give us something to do".

Again, its an MMO, which is appealing because at any one level you typically have options. If those options range according to difficulty, so what? I'm sure players with similar RL time constraints could also work on an FC, setting up runs if they need to, even if they don't have the same amount of time to dedicate to the game.