On topic.

I do wish that endgame had more challenging options, but not in the Titan--> Titan HM----> Titan EXTREME !!!!!11one sort of way. Dungeons in this game are mechanically brain dead; even WP and AK are so easy it makes me glaze over every time I play them. They're not even gear checks, let alone skill checks. I SUPPOSE Tonberry King is a small skill check, and Demon Wall is sort of a small skill/gear check, but that's about it. There needs to be more instances like Qarn, where the players have to worry about mechanics and how to react to certain mobs. Every other instance is like:

1.) Are you breathing?

2.) Is your gear ok?

3.) Can you move out of red?

Grats, you win at FF XIV instances from 15-50!