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  1. #14
    Player
    gadenp's Avatar
    Join Date
    Sep 2013
    Posts
    195
    Character
    Irisa Phoenix
    World
    Masamune
    Main Class
    Conjurer Lv 50
    I picked up the game because SE promised that it is a casual MMO game? So now you all want to buff it making it more hardcore? I thinking maybe this is not a game for you pro gamer guys.

    I picked up GW2 last time, because AreaNet promised that GW2 was non linear gear progression. Guess what happened when they introduced a new gear tier that was pure "super long" grind to get? Majority left. So I believe that SE must be really careful in how they release or twitch new content.

    After all, offending a minority is way more forgivable then offending the majority by breaking game statements that got said majority to come to game in first place. After all, did not FF14 "fail" (aka did not get the numbers SE was looking for) partly due the difficulty.

    Anyways, I think FF14 ARR difficulty is too much based on gear and memory. They need to move away from that concept by slowing down the new higher gear release and introducing better mechanics content that does not rely on gear check to make it hard. Also a good time to introduce more varied gear at end game, so we have more choice. From the normal gear now to the "elite" gear that few can gain, to gear with different status combinations.

    Titan although hard, is still basically a stupid memory rotation that is made really hard mostly due to LAG and gear check. I wish for more content that is more random thus allowing skill to shine more.
    (1)
    Last edited by gadenp; 10-18-2013 at 10:27 AM.