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  1. #1
    Player
    ChickensEvil's Avatar
    Join Date
    Aug 2013
    Posts
    224
    Character
    Zinovia Siderius
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    But you don't have to "cheat" and use the information posted from the other FCs. And besides that, some of those strategies only work if you have a very specific group comp. Try taking some of those strats and applying them to an all melee group (which people have posted success in doing this, albeit they did have to do some clever things).

    I don't see what the issue here is with making fights execution fights. The very reason you all are complaining about Twintana is because "RNG"... but then say that Turns 1-4 are too easy cause there is no randomness... which is it? Do you want randomness or don't you? You say it can be cleared in 40 minutes if noone dies/makes a mistake... what you fail to mention here is that one mistake generally equals death. So of course if you execute the dungeon flawlessly it will go quick... that only makes sense. I don't see how that makes it easy. The first time you do something, was it hard to accomplish? If yes, then I say it was tuned correctly. If you went in and on your first attempt ever seeing the fight you one-shot it, obviously it would be too easy. ~1 week to down each turn is pretty good... when you consider how small this place is when you compare to something like BC or Vanilla. Those dungeons had 12 bosses in them, each taking 10 minutes to kill (give or take), and you had all the trash between them. This dungeon has the equivalent of 4 bosses. 40-45 minutes to get through 4 bosses is really not that bad.
    (0)

  2. #2
    Player
    zdub303's Avatar
    Join Date
    Sep 2013
    Posts
    309
    Character
    Zahra Dubs
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    I remember killing Akylios in Rift prenerf, or killing Ragnaros in Vanilla WoW early on, I remember finishing blackwing lair for the first time, every kill in AQ up through twin emps.

    I remember all of that. Incredible experiences, all of the way through to the end.

    Hard content is rewarding content, if you care to put the time in.

    Someday OP, someday a dev will take the risk and develop and MMO for MMO players. But for now, expect FF14 to be really casual. I'm just using it as a time filler until spring when ESO comes out (not that I expect that to be hard, or even good, but at least it'll be something new). I can already tell by spring 2014 ill probably be really bored of this game, if I even stick around that long.
    (1)