i just got to ask so you finished the 8 man raid dungeon already?
i just got to ask so you finished the 8 man raid dungeon already?
You see how I dealt with the first troll did you really come to this battle expecting to win? I sure hope not. No one in the world has cleared turn 5. I revel in that fact. Troll -1
EDIT: http://na.finalfantasyxiv.com/lodest...acter/1624527/ lol
If your not gonna check what the OP says in the first post probably shouldn't post less you get trolled hard!
Last edited by jumpstreet; 10-15-2013 at 02:25 PM.
I don't really understand the complaint you're having.
I find the content in this game to be disgustingly easy as it were, except for Twintania.
Primals? You just learn their move rotations and you're done, that's it. If they'd randomized the rotations, it might have been challenging.
Turn 1? It's tank and spank.
Turn 2? Yeah okay the Allagan Rot needs some coordination, and the tanks have to work together, but it's still pretty damn easy.
Turn 3? Oops, nothing.
Turn 4? ... wow look it's 7 minutes of fighting trash. And all of it is tank and spank.
The endgame dungeons otherwise? CM? Tank boss, tank adds, kill boss. Praetorium? Insanely cool music, but huh... the fights are pretty much a joke. AK? Again, a joke.
Sorry, but I don't buy that "content is fine where it is". Content is currently insanely easy by MMO standards, and the only actual difficulty isn't because of the fight mechanics but because of the lag/delay issues with AOE mechanics.
And let's be honest here, Twintania being undefeated doesn't mean a damn thing. Her twisters are bugged. GMs can answer they're not all they want but THEY ARE. I've seen the fight a hundred times using a hundred different tactics and it ALWAYS comes down to the twisters being impossible to get past, or bad RNG.
So really, the content isn't even hard, it's just bugged. You're "reveling" in the fact that you cleared trivially easy content that takes 40 minutes on a monday to plow through (Turn 1-4 is a 40 minutes job if you don't wipe), and "reveling" in the fact that a bugged fight is currently undefeatable.
No duh it's undefeatable, it's bugged.
Last edited by BlossomRose; 10-15-2013 at 02:58 PM.
coil is the only end game at the moment as AK and others are for gearing up to do coil.
for new player AK is not a joke, only when you are fully geared is AK a joke and even then I see a fair few fail still on demon wall
AK is a joke the moment you know the mechanics. Yeah sure if you head in blind without knowing anything and nobody explains the fight it's hard, but that makes ANYTHING hard. Point in case:
Assembling an IKEA bookshelf. Insanely easy with the manual. Possibly hard without the manual if you don't know how bookshelves fit together.
Either way, my point is that a dedicated end-game FC clears current content in 40 minutes, and every fight leading to the current content is a joke.
Twintania being bugged, she doesn't count.
If content can be cleared in 40 minutes WHILE MISSING A TIER OF GEAR (Crystal Tower will have level 80 gear and was supposed to be where you go BEFORE you do Coil), IT IS TOO EASY. Terribly sorry to point it out.
And terribly sorry to the OP who keeps bragging about finally getting fights done through HARD WORK AND GUTS!!! when current end-game opinion is that all of it is too easy, and too short.
OP is coming off pretty much entirely as a casual who finally got his group of casual friends to deal with Coil 1 and wanted to brag about it because it's ~so ~haaaaard and thus the game is ~perfect. Sorry man, but it's trivial. It's easy. It's a joke. And it will get even easier when people have level 80 gear from CT instead of just level 70 gear.
Blossom you are right, there needs to be more content that is harder. If we can clear current content in 45 minutes, which once Twintania is fixed or people figure something out.. that will be included in 45 minutes lol. We really need SE to understand that harder content needs to come out.
FFXI was really unforgiving endgame and it made that part of the game really fun. Most of the people who made it to 75 early on know what I am talking about with difficulty. It also took forever to get your relic weapon, or even +1 gear/AF2. Things like that keep people playing with things to do.
SE needs to man up and put harder content on the table.
TheLastAttempt.com
Twitch.tv/Reflux007
FFXI wasnt hard ether. Dont fool yourself lol. Only thing that made it hard was the drop rate.
Let's get something straight here.
I don't want boss fights that last several HOURS like in FFXI.
But I do think that there should be enough content to make at least SIX TO NINE HOURS of raiding per week.
That's two or three days at three hours a day, which I consider a sane amount of raiding to also have a life.
40 minutes, or however any it'll be once they fix and nerf Twintania, is kinda small.
Yeah, yeah, casuals like the OP can get several hours out of the Coil right now. But I'm talking for people who actually get stuff down.
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