Quote Originally Posted by Neptune View Post
This is different than in FFXI. I spent a lot of time in FFXI managing my inventory, but I never felt like I had to make decisions I would majorly regret. If worst came to worst in FFXI, you could offload your inventory to your alts, make another alt, or mail items to yourself if they were must-have items. In FFXIV though, we are at a choke point with many many many more items, 4 different variants of each item, and mainly due to the far more in depth crafting system. More inventory space is certainly needed, or the ability to have more retainers, or a mail system, or an auction house system with unlimited auction space.

For example, the inventory limits make you lean toward vendoring any +1 +2 or +3 because that way you can maintain a stack of regular items. But the existence of those items should make you lean toward saving them (or selling them) for an important craft. But because of the systems in the game, you have to vendor them. What a waste.
Why? I fail to see why you still need yet more retainer space. SE provides you the tools, you utilize them, it's not up to SE to cater this game to every little folly a small percentage of the playerbase has. I mean, I know SE wanted to see more horizontal levelling, but if you're trying to rank every... single... class... then it's your own fault. Optimize a bit, finish one craft, then move to the next. There is absolutely nothing wrong with the inventory space allocated, especially with large changes coming to the crafting system to address the overburden of materials.