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  1. #1
    Player
    Rjain's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    594
    Character
    Rjain Midnight
    World
    Cactuar
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Neptune View Post
    This is different than in FFXI. I spent a lot of time in FFXI managing my inventory, but I never felt like I had to make decisions I would majorly regret. If worst came to worst in FFXI, you could offload your inventory to your alts, make another alt, or mail items to yourself if they were must-have items. In FFXIV though, we are at a choke point with many many many more items, 4 different variants of each item, and mainly due to the far more in depth crafting system. More inventory space is certainly needed, or the ability to have more retainers, or a mail system, or an auction house system with unlimited auction space.

    For example, the inventory limits make you lean toward vendoring any +1 +2 or +3 because that way you can maintain a stack of regular items. But the existence of those items should make you lean toward saving them (or selling them) for an important craft. But because of the systems in the game, you have to vendor them. What a waste.
    That you'd regret? Go get the damn item again. There's not a whole lot of rare and exciting things in this game. Anything you can get you can get again with not a whole lot of trouble.

    I level every single class in the game. So far I'm having no trouble with my inventory except for when I get lazy and don't manage it. After I manage it I continue leveling. That includes every single craft and storing mats for future synths, every piece of gear I'm interested in, and things that "might be useful in the future".

    People just keep whining that they want more, more, more, and more. I'm almost hoping that they decrease the inventory space just to teach people to manage their shit more, but that's never going to happen.
    (1)

  2. #2
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Neptune View Post
    This is different than in FFXI. I spent a lot of time in FFXI managing my inventory, but I never felt like I had to make decisions I would majorly regret. If worst came to worst in FFXI, you could offload your inventory to your alts, make another alt, or mail items to yourself if they were must-have items. In FFXIV though, we are at a choke point with many many many more items, 4 different variants of each item, and mainly due to the far more in depth crafting system. More inventory space is certainly needed, or the ability to have more retainers, or a mail system, or an auction house system with unlimited auction space.

    For example, the inventory limits make you lean toward vendoring any +1 +2 or +3 because that way you can maintain a stack of regular items. But the existence of those items should make you lean toward saving them (or selling them) for an important craft. But because of the systems in the game, you have to vendor them. What a waste.
    Why? I fail to see why you still need yet more retainer space. SE provides you the tools, you utilize them, it's not up to SE to cater this game to every little folly a small percentage of the playerbase has. I mean, I know SE wanted to see more horizontal levelling, but if you're trying to rank every... single... class... then it's your own fault. Optimize a bit, finish one craft, then move to the next. There is absolutely nothing wrong with the inventory space allocated, especially with large changes coming to the crafting system to address the overburden of materials.
    (0)

  3. #3
    Player
    Onizuka's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa, of course!
    Posts
    323
    Character
    Cloudio Onizuka
    World
    Aegis
    Main Class
    Fisher Lv 100

    Ehm...

    Don't misunderstand, no complaining at all, but simply a request. I've 7/8 Disciples of the Hand over Rank 30 and the 3 Disciples of the Land over Rank 20 (I level them all at the same time), and I wouldn't have asked if it hadn't become this time-consuming to manage stuff.

    The fact is that to manage the inventory and the retainers' items takes me at least 15 minutes daily. I've two Retainers, one with Blacksmith/Armorer/Goldsmith/Carpenter stuff, another with Alchemist/Leatherworker/Weaver/Event items stuff. Of course, I could gain more space if I'd just discard, for instance, the 2 sets of Dream equip from the Starlight Celebration or the few Usagi Kabuto I've left; but I'm also thinking about new adventurers who'll come to Eorzea in our guild and might want those.

    Also, it's not that easy to “simply get again the item you previously discarded”. It depends on luck sometimes, if a monster drops it soon or not, or if you can craft it. And it depends on how much time one can afford to spend daily in Eorzea.
    So my inventories are in order, and since they are I don't even use the sort function, since I took my time to manually sort them. To have more space I should simply discard stuff, like:

    - The previously mentioned Dream and Usagi equip, but I already explained why I'm keeping them.

    - Repairing materials I don't need, but I want to keep those in case someone need assistance. I might discard those Hempen Fents, ok, but what if I see a new adventurer in Gridania who asks for repair and there're no fents in the Market Wards there?

    - HQ versions. And in this case why should I discard, for instance, 4 Iron Fish Hooks +3 if I was lucky enough to create them? I'd use one for the Bamboo Fishing Rod and if the tool doesn't HQ, I'd try again later when I'm more experienced. Creating Iron Nuggets +3 is not that easy, procure the materials and all.
    I remember once when I ended a synth with 3 Copper Ores +3 and 1 Zinc Ore +3, resulting in 12 normal Brass Nuggets, while I already had used up too quickly the HQ nuggets I had before. And getting HQ Ores at my rank is not that easy, either. Yesterday I got 2 Iron Ores +3 and couldn't get the remaining 2. Same thing for a Limonite +3 and Iron Sand +3 I'd need. Considering how uncommon it was to get them, I'm not convinced in discarding or selling them. These, of course, are just a few of the dozens of examples I could make, just to give an idea.
    I've many other +3 items I got from monsters, and that's the same, sometimes they simply don't drop them, even after hours of slaying, so I keep them if I happen to find them.

    If I get rid of the stuff mentioned in the first two points, I'd probably gain around 30 spaces, but in that case it wouldn't be fine for the way I live it in Eorzea (many may not understand this, I know).


    I, instead, understand your points and thank you for sharing them. I'd simply like to have more liberty, being able to craft Classes-specific equipments or just some gear for aesthetics, and to do this, since I don't want to discard the repairing materials for others or my HQ stuff, I'd need more space, and as a crafter I wouldn't see a better way than to create by myself some special bag, so that only those who need it, upgrade it (Choice). But it's not a complaint, just a request.

    Take it easy. See ya!
    (0)
    Last edited by Onizuka; 05-30-2011 at 02:29 AM.

    An Adventurer's Dream of his house by the sea: http://goo.gl/tCsp1z
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  4. #4
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Just because you can vendor a valuable item, such as a +3 mat, then "go get it again" later, does not solve the problem of inventory in this game, and neither did adding an extra 20 slots to inventory.
    (1)

  5. #5
    Player
    Rjain's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    594
    Character
    Rjain Midnight
    World
    Cactuar
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Neptune View Post
    Just because you can vendor a valuable item, such as a +3 mat, then "go get it again" later, does not solve the problem of inventory in this game, and neither did adding an extra 20 slots to inventory.
    I'm doing fine. Why aren't you?
    (1)

  6. #6
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Rjain View Post
    I'm doing fine. Why aren't you?
    I'd like to see the market operate more efficiently.
    (1)

  7. #7
    Player
    Irana's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    628
    Character
    Index Labyrinthya
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    In FFXI we had to do quests to increase our puny inventory limit... now we get 100 (which is more than normally you can get in 11) right off the bat. Stop complaining xD
    (3)

  8. #8
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Only advice I can give to people is to use the market as your inventory space. That is, toss what you haven't used without hesitation. EVERYTHING is functional as a non-durable good in this market, take advantage of it. Don't save that dodoskin set that your miner grew out of for the day you'll level botanist. Get rid of it and just buy a new set when you do. You save inventory and help a leatherworker out.

    You've got the gil, I know you do.
    (1)

  9. #9
    Player
    Maxi_Irving's Avatar
    Join Date
    Mar 2011
    Posts
    98
    Character
    Maxi Celestus
    World
    Balmung
    Main Class
    Conjurer Lv 50
    I agree. You're doing a bit too much hoarding. I personally believe there's enough inventory space.
    (0)

  10. #10
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    While I agree to an extent, I'm not the kind of person who likes to have each and every space in my inventory or retainers filled to the brim. I use that space to move a lot of things around. I level a lot of classes, not all the time but enough that saving a lot of old armor, or multiple weapons is necessary especially as tossing it out and purchasing another would cost about 200k. I don't save everything, but I do save up what needs to be to rank up and that can turn out to be quite a bit. 95 of 100 slots in my inventory are already just gear and weapons. That's RIDICULOUS. Even after repairing and just tossing what I couldn't sell, my inventory is quite full. Not entirely, but enough that makes farming really painful.


    I don't belong to an 'end game' shell or one that does a lot of events that make gil. I'm maining in Alchemy and the price of glue gets so heavily undercut on my server, especially with the implementation of quest mobs dropping items making it less valuable. Same with dyes, and every other consumable. So tossing old equipment just for 'space' is a little unreasonable with the inflation, and low level gear costing upwards in the one hundred thousands.

    More inventory space may not be necessary, but working out how the inventory currently works would be better. I don't see how an item on your body counts as being in your inventory at the same time. While it could still show up in the list, the status of "worn" could be attached to it. Seeing as we carry so much around, being able to change jobs on the fly, it seems like a reasonable proposition at this point.
    (0)

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