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  1. #1
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by VydarrTyr View Post
    Did they? I'm not saying you're not trustworthy -- you definitely are -- but could you please provide a link to them saying that, if possible? I've seen this suggested several times, but don't remember seeing a moderator commenting on it. If it's out there, I'd love to see it, because I'd love to have an idea of what they're planning on this.

    Thanks.
    Quote Originally Posted by Triairy View Post
    皆さん、こんばんは。

    引き続きフィードバックありがとうございます。頂いたコメントの中で気になった「特定のリーヴ以外人が集まらない」「リーヴ更新の際、3枚選ばれるのをすべての中から自由に選びたい」「リーヴリンクでペナルティなく修錬値が増加することもリーヴを放棄する原因の1つ」などのご意見を元に、再度担当者と話をしてきました。

    現在の仕様では、8パターンのリーヴのうち、数パターンしか選べないものとなっています。これについて開発チーム内でもその是非について検討を行いました が、ギルドリーヴごとのバランスを調整出来ていない今、その部分を変更すると、今まで以上に同じリーヴしか選択されなくなるという状況になると予想されま す(その事を要望していた人にとっては改善といえるかもしれませんが…)

    そのため、現在の優先度としては、リーヴ間のバランス調整を行うことを先行するものとしています。攻略ルートを含め、様々な面から調整を行っています。

    また、調整の中で最も重要なものの1つ、修錬値の調整も行っています。これは前述の失敗を繰り返して同じリーヴをプレイすることへの対策でもありますが、 リーヴをクリアした際に修錬値をもらえるようにして、クリアすることの意味を高めるようにするというものです。この点を踏まえたバランス調整を現在行って います。
    "As a counter measure against the problem of players failing their leves on purpose so they can repeat the same ones over again, you will receive SP upon completion of a leve so that there is more of a reason to finish."

    As far as I can recall, I don't believe this was ever translated and posted on the English forums.
    (2)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  2. #2
    Player
    Eldaena's Avatar
    Join Date
    Mar 2011
    Location
    Ivalice
    Posts
    1,243
    Character
    Eldaena Vonxandria
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Rentahamster View Post
    "As a counter measure against the problem of players failing their leves on purpose so they can repeat the same ones over again, you will receive SP upon completion of a leve so that there is more of a reason to finish."

    As far as I can recall, I don't believe this was ever translated and posted on the English forums.
    If this is so, then I also hope they allow us to choose what leves we want every reset and not just the randomized leves. The main reason I fail leves is so that I can continue to link with all my friends. It's too time consuming and not worth the sp for everyone to just grab all the leves they can and hope to get links. I'm sorry if some of you think this is unethical, but I'd like to have fun with my friends and not a headache from doing monotonous leves with little reward.

    Edit: Even in the opening movie you see the adventurers looking through leves trying to decide which ones to do. Right now it's the same in the game. We look together and decide which ones we ALL want to do. If we could still do that and complete the leve, that would be excellent, but right now the game doesn't allow that.
    (1)
    Last edited by Eldaena; 06-16-2011 at 03:36 PM.

  3. #3
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    why not just take the timer off, once you activate the leve it wont be finished until you do what needs to be done if you DC and reconnect your leve dosent fail since there is no timer , if you step outside the leve zone you fail the leve, only one leve at a time if you D/c and dont log back before the leve reset you fail the leve
    (0)

  4. #4
    Player
    Aketo's Avatar
    Join Date
    May 2011
    Posts
    61
    Character
    Nalina Rei
    World
    Balmung
    Main Class
    Miner Lv 90
    Not going to try to bash you but sadly dcing with a game that has so many issues with resources and such is a hard pill to swallow, especially when you consider how unforgiving the leve system is about dcing as it is.

    To assume we should just suck up the loss as our fault and not SE even when over half the time its not a problem on our end would make the company look arrogant to assume we are held responsible.

    Honestly SE should of developed a system that was far more forgiving with DCing be it from hardware crashing, the games software crashing, and the rare isp giving out on you.

    A lot of people I know crash because the game is so poorly optimized that it put a strain on many system especially after a few hours of playing.

    Why SE never even consider this a issue to consider when they made the leve system during development who can say, but for you to say we need to take the loss because SE is not responsible and its our fault well all I can say is that you must really love SE in a very weird way.
    (0)

  5. #5
    Player
    VydarrTyr's Avatar
    Join Date
    Mar 2011
    Posts
    612
    Character
    Vydarr Tyr
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Thanks, Renta!
    (0)

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