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  1. #1
    Player
    Pocus's Avatar
    Join Date
    Sep 2013
    Posts
    14
    Character
    Dirk Gently
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 34

    HUD graphic overkill (PS3)

    Whether it's target markings, target lock on indicator, target rings or any other option used in fighting mobs it is more like a flight sim than anything else.

    Everything is just so big, loud and obnoxious. As work continues on the UI could we tone things down? Subdue the indicators so they don't overwhelm the whole screen and take away from the action.
    (2)

  2. #2
    Player
    Rodric_Arbeau's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    38
    Character
    Rodric Arbeau
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Agreed. The UI for the PS3 is so massive. Even with everything scaled down to the smallest it can go, it still takes like 15-30% of the screen. I think instead of only having 3 sizes (Big, Bigger, and Biggest), they should have like a drag feature (not sure of the actually term). You know like you click on the corners and can drag it to the size you want. Because right now it is just not very user friendly. On most other mmos, I like to have my UI cover like 3-5%, thus allowing me to see everything. So yes I completely agree with you, something need to be done.
    (0)