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  1. #1
    Player
    Flionheart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    203
    Character
    Chronos Raum
    World
    Hyperion
    Main Class
    Gladiator Lv 25
    Fine with Class > Job advancement, not fine with subjobs.

    Subjobs were one of the worst parts of XI. They made every DD feel generic and samey.
    (4)

  2. #2
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Flionheart View Post
    Fine with Class > Job advancement, not fine with subjobs.

    Subjobs were one of the worst parts of XI. They made every DD feel generic and samey.
    Subjobs made playing a DD job different /war /nin /sam lots of different set ups so you could be different. FFXIV at some point everyone is going to be the same nothing to set us apart from one another.
    (6)

  3. #3
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Flionheart View Post
    Fine with Class > Job advancement, not fine with subjobs.

    Subjobs were one of the worst parts of XI. They made every DD feel generic and samey.
    I do kind of agree with this, while I did overall like the subjob system from FFXI as you could have some great and varied combo's, I do not want a repeat of /NIN please. I think the idea of subjob is fine just don't a give a class/job a skill that make everyone demand you use it. Like I said earlier I used to love playing DRK and using a variety of subjobs like /SAM for the WS bonanza or /WAR for procs on double attack and buffs to put out silly high number WS's, if I went out soling I could use /DNC for some extra cures. I did however hate it whenever I would get a party and then get told please go /NIN :-(
    (0)

  4. #4
    Player
    Jre418's Avatar
    Join Date
    Sep 2013
    Posts
    51
    Character
    Millia Maxwell
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Every DD in this game feels more Generic and samey then ff11 ever did.
    (9)

  5. #5
    Player
    Valente's Avatar
    Join Date
    Jul 2011
    Posts
    36
    Character
    Timothy Valente
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Is there anything in this game worth soloing that isn't pathetically weak and easy to solo?
    (1)

  6. #6
    Player
    CatofNineTails's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Dusty Boots
    World
    Shiva
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Valente View Post
    Is there anything in this game worth soloing that isn't pathetically weak and easy to solo?
    fate bosses for one.

    take on the "Four winds" solo some time come back and tell me thats not a challenge!
    (0)
    Last edited by CatofNineTails; 10-15-2013 at 10:25 AM.

  7. #7
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Then give BLM Drain as one of its spells instead of its more useless ones.
    (1)

  8. #8
    Player
    Jre418's Avatar
    Join Date
    Sep 2013
    Posts
    51
    Character
    Millia Maxwell
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Nothing in this game is worth soloing hence making classes useless in my opinion.
    (3)

  9. #9
    Player
    CatofNineTails's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Dusty Boots
    World
    Shiva
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Jre418 View Post
    Nothing in this game is worth soloing hence making classes useless in my opinion.
    Worth soloing is in the eye of the soloer.

    there are many fates the masses never touch and happen to be really fun fights. do you get great xp for it? NO but you do walk away knowin you just kicked the ass of something they expected a team to kill.
    (2)

  10. #10
    Player
    AlexiaKidd's Avatar
    Join Date
    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by CatofNineTails View Post
    Worth soloing is in the eye of the soloer.

    there are many fates the masses never touch and happen to be really fun fights. do you get great xp for it? NO but you do walk away knowin you just kicked the ass of something they expected a team to kill.
    See thats great if you want to try and push the boundaries of what can and can't be done solo, however I do not feel like it this is a reason for keeping Classes as if Classes did not exist then you could still try and push those boundaries, you just might find the limits in a different place.
    (0)

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