Quote Originally Posted by Swag View Post
You've been horribly corrupted by the plethora of MMOs that treat crafting like a collection quest.

Chance to fail is a good thing.
I am not debating whether or not I should have a chance to fail. I like having those odds of failing. What I proposed is very much luck dependent because even if I have an excellent condition, my next touch can still fail. But at least it's a chance of redemption.