Even the best crafters in the game sometimes get a little bad luck that throws off the craft. When Steady Hand (20%) + Hasty Touch (50%) fails 4 times in a row, it really comes down to bad luck (0.3 x 0.3 x 0.3 x 0.3 = 0.0081) which is not even 1% chance but it happens and it sucks. Perhaps crafters should get a skill that takes no durability but will turn the condition to Excellent so they have a chance to "save" the quality on their craft. It's just disheartening to see touches fail 4 times in a row on an expensive craft.

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, it's why I hate using Hasty Touch.. My highest level of DoH is 35 so I haven't had the pleasure of having to use it much but when I do it tends to fail more often than not






