Quote Originally Posted by Grendahl View Post
Worldofneil, thanks for the update. I'd love to know why the latency is such an issue then for so many NA players =/
A portion of it is due to issues in route to their servers. Many posts out there going into the details if you browse a bit deeper than the first page. Or you can search on some key words and/or the names of some of the offenders:
Cogentco, Cogent Communications, TATA Communications, i-web, sky.net, tinet.net, alter.net, Verizon FiOS, as6453, extreme lag, high latency, packet loss, tracert, pathping, winMTR, Ashburn, Virginia, Washington, DC area, jfk02, Chicago, Milwaukee, Canadian border, Montreal, Ontario, Toronto ...

There is a long list of threads out there. That's just a handful of the more common phrases/words that pop up in them. It's not just here either, it's common with other online games as well. You can also combine some of these (maybe even include FFXIV: ARR as well if you want) in Google and get some interesting hits outside of the forums as well.

There's issues server side as well, but there is a lot of documentation that clearly shows there are issues with elevated packet loss during periods of high traffic in the routing to Montreal, as well as through Montreal into Ormuco's subnet used by SE's servers. We need to get as much of this information as possible to our ISP's so they can try to make a case with their NOC admins to either lean on these third parties to fix their segments, or start routing around them to more stable segments.