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  1. #1
    Player
    Syncness's Avatar
    Join Date
    Aug 2013
    Posts
    108
    Character
    Wexism Sync
    World
    Tonberry
    Main Class
    Conjurer Lv 50

    HM Titan Quicksand (Weight of the land) delay

    Running 140ms from Aus to Japan.

    On the Titan fight, sometimes I'm very clearly out of the quicksand circle but I'm still being hit by it, yet sometimes I make a mistake a strafe a little inside before getting out and I'm safe?

    Anyone else experiencing this? The quicksand reaction requirement is very unforgiving.

    [e] I fixed this issue by using Battleping or Wtfast.
    (5)
    Last edited by Syncness; 09-12-2013 at 02:12 PM.

  2. #2
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    This is just how primal fight are since v 1.0. their positioning and refresh timing is kind of bad, so with higher ping you screw.
    (0)

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

  3. #3
    Player
    guyaume's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    15
    Character
    Guy Otine
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    I agree, I have a 130ms ping to server (from europe to the so-called "European" datacenter located in america).

    I play with keyboard, and I never achieve to avoid the big "corridor" strike that pushes you outside...

    This fight in NOT beatable for a non local keyboard player !!!!
    Especially as a caster, not being able to move while casting.
    (4)

  4. #4
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    Quote Originally Posted by guyaume View Post
    I agree, I have a 130ms ping to server (from europe to the so-called "European" datacenter located in america).

    I play with keyboard, and I never achieve to avoid the big "corridor" strike that pushes you outside...

    This fight in NOT beatable for a non local keyboard player !!!!
    Especially as a caster, not being able to move while casting.
    I do Titan on my SCH...I'm in europe playing on the NA datacenter...I have yet to be pushed off the arena cause of the latency. The plumes however are really a "start running before the visual" starts kind of race. But Landslide...to not dodge that, you have to be really slow.
    (1)

  5. #5
    Player
    Alindra's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    88
    Character
    Alindra Belle
    World
    Siren
    Main Class
    Arcanist Lv 59
    Quote Originally Posted by guyaume View Post
    I agree, I have a 130ms ping to server (from europe to the so-called "European" datacenter located in america).

    I play with keyboard, and I never achieve to avoid the big "corridor" strike that pushes you outside...

    This fight in NOT beatable for a non local keyboard player !!!!
    Especially as a caster, not being able to move while casting.
    THIS! I gave up on this fight yesterday because I would run out of that attack every single time and still get knocked off can cause a wipe. There was one time that, according to my screen, I left the area at the same time as another player and stopped moving in the same spot, but I got knocked off and they didn't.

    I'm basically at the point where if next time I try this fight I have the same issue, I may just quit the game because I can't progress in the story anymore.
    (3)

  6. #6
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by guyaume View Post
    I agree, I have a 130ms ping to server (from europe to the so-called "European" datacenter located in america).

    I play with keyboard, and I never achieve to avoid the big "corridor" strike that pushes you outside...

    This fight in NOT beatable for a non local keyboard player !!!!
    Especially as a caster, not being able to move while casting.
    This !

    I'm Europe as well and barely managed the easy mode, I don't wana even consider the chances of me in Hard mode. (well its zero basically)

    Something should be done about this because its pretty game breaking IMO.

    Fact is SE if you don't have the servers and infrastructure to accommodate this kind of game play then you shouldn't' be designing the bosses in such a manner.
    (6)

  7. #7
    Player
    Joypad's Avatar
    Join Date
    Aug 2013
    Posts
    36
    Character
    Odette Vairemont
    World
    Cerberus
    Main Class
    Arcanist Lv 18
    Quote Originally Posted by guyaume View Post
    I agree, I have a 130ms ping to server (from europe to the so-called "European" datacenter located in america).

    I play with keyboard, and I never achieve to avoid the big "corridor" strike that pushes you outside...

    This fight in NOT beatable for a non local keyboard player !!!!
    Especially as a caster, not being able to move while casting.
    130 is heaven.

    Me and my friends dared to check our ping to the server and got over 160ms. That's almost double of what a US player has on the so-called EU server.
    (0)
    Quote Originally Posted by v_jones View Post
    Make friends, do Coil.
    The phrase "survival of the fittest" is quite often interpreted as "survival of the strongest" which is far from true. The true meaning of "survival of the fittest" is "he who adapts, advances". Bad players complain, good players adapt.

  8. #8
    Player
    Alindra's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    88
    Character
    Alindra Belle
    World
    Siren
    Main Class
    Arcanist Lv 59
    Quote Originally Posted by Joypad View Post
    130 is heaven.

    Me and my friends dared to check our ping to the server and got over 160ms. That's almost double of what a US player has on the so-called EU server.
    My ping (Pacific time) averaged 102, and I still have this issue.
    (0)

  9. #9
    Player
    Deculture's Avatar
    Join Date
    Aug 2013
    Posts
    145
    Character
    Shurelia Chan
    World
    Gilgamesh
    Main Class
    Gladiator Lv 60
    I just automatically assume I'm going to get hit by something if I'm not out of it for a good 2+ seconds. If this has been around since 1.0 then I wouldn't count on it being fixed, heh.
    (0)

  10. #10
    Player
    CheshirePuss's Avatar
    Join Date
    Oct 2013
    Posts
    190
    Character
    Cheshire Puss
    World
    Coeurl
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Deculture View Post
    I just automatically assume I'm going to get hit by something if I'm not out of it for a good 2+ seconds. If this has been around since 1.0 then I wouldn't count on it being fixed, heh.
    If they can bother to fix something as little as the positioning of mobs in CM to avoid speed running from happening anymore, they can fix an unfair game changer such as this. I see no reason why it hasn't been yet.
    (1)

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