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  1. #1
    Player
    Eufie's Avatar
    Join Date
    Oct 2013
    Posts
    15
    Character
    Eufie Eldori
    World
    Tonberry
    Main Class
    Conjurer Lv 50

    To Be Honest about the Coil Lock Outs!

    Actually I have been thinking after reading most of the "please change the coil locks to loot locks!" Posts and I for one, feel that the time-locks are better. Sure, you cant help your friends which would be the down part but the way you guys are describing it is that you would be loot-locked as long as you already rolled. So that means that people would just repeat the turn over and over till they obtain what they are looking for in the turn! That would, In my Opinion be bad as teams who clear turn 1-4 easily can just gear up everyone in their FC with the Allagan gear...
    (To be continued)
    (1)
    Last edited by Eufie; 10-15-2013 at 03:54 AM.

  2. #2
    Player
    Eufie's Avatar
    Join Date
    Oct 2013
    Posts
    15
    Character
    Eufie Eldori
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    (continued)
    I mean I do like the fact that you can help your friends but i would prefer it if the players if they are re-doing the turn, be unable to loot at all even though you have not looted it the first time.

    I do like the current system as it limits the amount of players who are using the Allagan gear. I mean who doesnt like the feeling of being superior (in terms of gears and looks)?

    I'm sorry if this does not please you but dont take it out on me! Its just my real honest opinion! (to those who are suggesting the loot-locks instead. I really dont mind the turn locks!)

    Thank you for your time in reading this!
    (1)

  3. #3
    Player Raiz_Cineris's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Raiz Cineris
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I agree. Glad for all the people out there willing to help but the point to the content is to run with a static team and learn as a group to guarantee your end game progression. Other players offering insight and carrying new players through the content is just bad game design for those needed their hands held. The game will eventually ease up on the difficulty and these players who dont understand or cannot handle BC will eventually progress but they need to wait.
    (0)

  4. #4
    Player
    Destinova's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    484
    Character
    Destinova Drakar
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Loot lock means you beat a boss once get loot or not you will not be able to roll again for a week. But that gives rmt the option of running ppl through coil for gears.
    (0)

  5. #5
    Player
    Thunderz's Avatar
    Join Date
    Sep 2012
    Posts
    421
    Character
    Thunderz Canadia
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    FC's would have everything from Turn 1-2 & 4 and once turn 5 is beatable with a legit guide then people would get bored

    That would be very bad for endgame
    (0)

  6. #6
    Player Raiz_Cineris's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Raiz Cineris
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Destinova View Post
    Loot lock means you beat a boss once get loot or not you will not be able to roll again for a week. But that gives rmt the option of running ppl through coil for gears.
    "Guaranteed Coil run WIN! 1 million for each turn, GUARANTEED LOOT!! PST for more information."
    (0)