i swear you not suit play mmoThey could add a difficulty slider letting players choose to challenge themselves or take a casual approach. Rewards could be based on difficulty the harder the run the better the loot. You could give them vanity items as an insentive for solo and high level gear for multiplayer.
many mmo i play and all end game content need party
incentive to solo?you mean no reward for solo?a mmo for play with other people, why mmo must give reason to player that soloing better?
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