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  1. #9
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    Mar 2011
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    Quote Originally Posted by Duelle View Post
    You're going off-topic, but why else do you think I have to spam these boards every couple of posts and have RDM-related stuff in my sig? I'm hoping it gets through the developers' heads that design like Red Mage's is bad in an MMO context.
    Again, it won't be a problem if there are mechanics in place that allow a MRD to specialize in damage or specialize in tanking while keeping both possible roles separate from one another. FFXIV doesn't have to copy WoW's talent system to achieve this, by the way.
    So it wouldn't be a problem if fail could somehow be gussied up and made win is what you're saying.

    The CONCEPT of a jack of all trades in MMOS FAILS. Period. Inherently. It wouldn't be a problem if...if...if what? They made everyone the same and good at everything?

    It will always be a stupid idea to try to make a job good at two different things. There aren't enough roles, they will pay for being good at two things by not being great at anything, and that job will be left in town.

    That's how this works. Your red mage was never going to be anything more than a refresh and haste whore. Ever. Impossible. We will NEVER let you use that sword. Or sub nin. We will ALWAYS make fun of you for doing so. Because the alternative is that there is no point in being anything other than a red mage if you were actually *good* at anything.

    Black mages laugh at a red mage's ability to nuke. White mages laugh at a red mage's ability to heal. meleer's laugh at a red mage's ability to strike.

    Marauder will go the same way. I laugh at their ability to AoE. Glads laugh at their ability to tank. Archers laugh at their ability to DPS.

    Doesn't matter if they're *okay* at all 3 things. They're gimp at all of them.

    Marauder is useless. Token maimer, maybe. But that's unreliable. That's not enough to justify wasting the spot. Could just get an archer. Don't need maim then.
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    Last edited by Peregrine; 06-03-2011 at 04:21 AM.

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