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  1. #1
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Hikozaemon View Post
    Rift fails at being called a game period it almost has more lackluster visuals than WOW. it looks like it was developed for the 3DO its so poorly artistically designed
    And what does artistic direction have to with the topic at hand?

    Pere is saying MRD needs some sort of niche because MRD won't be acceptable as a tank or damage dealer in the content that matters. I'm saying that MRD should be a weapon class with two possible paths: tank, or DPS, depending on how the player wants to set themselves up. I only brought up Rift, WoW et al because they happen to have just that: classes with a base concept that can go in different directions due to specializations. WoW alone has four tank classes - Warrior, Paladin, Druid, Death Knight. That's a MUCH bigger pool of tanks to choose from than, say, FFXIV with only Gladiator, or FFXI with just PLD (nevermind the mess Ninja created).

    Or do you want MRD to be tied to some gimmick that people might find useful for a bit until shell leaders figure out ways around needing a MRD in the raid?
    (0)
    Last edited by Duelle; 05-17-2011 at 04:22 PM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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