
I'm liking standing around waiting for 4.5 seconds only to miss, multiple times in a row, especially when everything that gains TP has huge recast timers.
I feel like marauder wasn't rebalanced for auto attack considering their huge delay and lower accuracy; they just shoved the same general changes across ever class and shafted us in the process.
I can admit when I'm wrong,I do like some of the changes but the AA just doesn't "feel" right.I'm having a lot more fun in the dungeons on...dare I say... archer >.<



MRD is dead at least until next patch. The way things were done in this patch reach extreme levels of retardness...
I really feel sorry of MRD now...its the class i liked the most before but now its just unplayable. I REALLY hope next balancing patch fix the class because this patch really made me want to quit this game (its the first time i felt like this...its like everything i liked in this game was removed)...i hope those who asked for auto-attack are happy now.



I love how Marauder is now
AA works great, skill cooldown is okay for most, and the higher overall accuracy can REALLY be felt *_*
I had problems playing as MRD because I just kept on missing the target, but it's really great now and I can finally feel what MRD was supposed to be: Slow but high dmg per hit![]()



Excuse me... >_< At your rank you actually didn't see MRD full potential (but hopefully they will fix this shit and you might see later on). You can't compare MRD dmg to other classes after this patch...it just can't DD anymore...also can't tank because you cannot build TP either...I love how Marauder is now
AA works great, skill cooldown is okay for most, and the higher overall accuracy can REALLY be felt *_*
I had problems playing as MRD because I just kept on missing the target, but it's really great now and I can finally feel what MRD was supposed to be: Slow but high dmg per hit
Only positive change IMO was the new Storm Path. its extremely beautiful and now deals some decent damage...its range seems shortened tho.

I've actually tanked the new dungeons on MRD, and cleared it many times. I'd say towards the end of the fights when the bosses are spamming TP moves MRD comes out ontop of Glad just because of their higher hp and shield skills become useless.Excuse me... >_< At your rank you actually didn't see MRD full potential (but hopefully they will fix this shit and you might see later on). You can't compare MRD dmg to other classes after this patch...it just can't DD anymore...also can't tank because you cannot build TP either...
Only positive change IMO was the new Storm Path. its extremely beautiful and now deals some decent damage...its range seems shortened tho.
TP generation is easy tanking and using Invig II.
I think you all are crazy. I think the class is really good. Every single class that I know of is having to deal with changes like this. Since the patch, its harder for every class to kill things, not just MRD. My MRD is only 44 at the moment, but It really doesn't seem any weaker then my Lancer was at 43 either. Someone was complaining about a 4.5 second delay? Pft, my Archer has a higher delay then that, and my LNC is only .7 seconds faster, my PGL only 1 second faster.
I know a lot of MRDs are feeling left out and all, but this happens in every MMO I have ever played. There will always be a class(es) that are considered 'best' and everyone else feels left out. And those 'best' classes usually change over and over again as nerfs and balances are made.
Things like this make me wonder if the people complaining are even good MRDs in the first place. I mean really... can't DD anymore? I'm only 44 and I am rocking R50 Ixalis for over 1k and being able to take on more then one at a time due to the ease of AOEs. And for building TP, I don't see a problem at all. Wear some acc rings and have your stats right. And use invigorate, it works wonders. Feint should be a must as well. MRD damage per hit was increased in the patch, TP gained per hit was increased too.it just can't DD anymore...also can't tank because you cannot build TP either..
Last edited by Scape; 07-28-2011 at 03:13 PM.
What bow are you using that has >4.5 sec delay on it? For that matter, what PGL weapon are you using that has a 3.5 sec delay?
Lets see, Crab Bow 4.0s delay. But if you know what you were talking about, you would know that .5 gets added on for Archers(check your light shot timer). So it is now 4.5s delay. I also use the Uldhan Long Bow that just came out. 4.2s delay on bow, so 4.7s for me to actually shoot.
My disabling Baghs. 3.2s, so basically just 1 second faster. you could go Jade Hora if you want, 2.9 if you think 3/10 of a second is some monumental difference. The newer Knuckles are also slower then the Disabling Baghs. All in all, not very impressive when you compare what is suppose to be the fastest class in the game, especially when compared to what is suppose to be the slowest.
So, my point is, MRD delay really is not that bad. Just like every single class, it just feels really slow for now because we are use to being able to spam attacks for as long as we have stamina.
So, just so I'm clear, you really don't think there's much difference between 2.9 delay and 4.5 delay?Lets see, Crab Bow 4.0s delay. But if you know what you were talking about, you would know that .5 gets added on for Archers(check your light shot timer). So it is now 4.5s delay. I also use the Uldhan Long Bow that just came out. 4.2s delay on bow, so 4.7s for me to actually shoot.
My disabling Baghs. 3.2s, so basically just 1 second faster. you could go Jade Hora if you want, 2.9 if you think 3/10 of a second is some monumental difference. The newer Knuckles are also slower then the Disabling Baghs. All in all, not very impressive when you compare what is suppose to be the fastest class in the game, especially when compared to what is suppose to be the slowest.
So, my point is, MRD delay really is not that bad. Just like every single class, it just feels really slow for now because we are use to being able to spam attacks for as long as we have stamina.



He doesn't. By what he said at other topic he also see no difference between MRD and LNC.
I just hope dev team actually does see this difference tho...
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