1) Soft Clicks
When targets are moving, even though I click on a character, the game client does not register the click. This is annoying during non-dungeon moments; however, as a healer, this bug can get my team killed if I need to click on them quickly. (memorizing their F-key positions is not a suitable workaround.)

2) Raise Dead Healing
If players can be killed by AEs during the raise animation, then I need to be able to heal them too. Even 2 full seconds after the player receives control of his character, heals bounce back to me without hitting them.

3) Server Latency
If you're going to run your servers out of Japan (which is a mistake if you expect Americans to be happy with your timing intensive game), then you need to find a way to compensate for the latency issues. For example, several times during the Ifrit HM fight, when Ifrit gets ready to charge, while he was still on his hind legs and not yet set, I ran out of his path, 2-3 seconds later, he charges, 1-2 seconds after that I get hit for 2500 damage. To recap, 3-5 seconds after I'm out of Ifrit's path, I get hit for damage. (For the record, I have a brand new cable modem with 20mbs connection.)

4) Need a Kick Command
I've heard rumor this is coming next month; however, until I see it, it's worth reporting. We had a player repeatedly queue for CM as a tank (insta-queue for him) and then AFK (or bot) at the beginning of the instance. We all had to disband because we were unwilling to give him free tomes for our work. (Same thing would be nice to kick players who are being excessively rude.)

Don't get me wrong, I love this game. Just want to report bugs that need to be addressed.