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  1. #11
    Player Raiz_Cineris's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Raiz Cineris
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Good idea +1 to this.

    Make it happen SE
    (0)

  2. #12
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    This idea was brought up several times before in the 1.0 boards, and dev response was positive about it. Hopefully it is still in the works.
    (0)

  3. #13
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Iecerint View Post
    XIesque Bazaar would be handy. It was fun checking party members in XI to try to find random good deals.

    But since the current MB is equivalent to a bazaar, I understand why this is not implemented.
    bazaars were removed because people only used them as storage space and most of the time if you checked people's bazaars you only saw stuff for 999999999 gil and nothing actually for sale.

    Also, i don't see how the suggestion would help with pricing issues (which, there aren't any, its simple supply and demand), if you didn't offer enough for the consignment they would just sell their stuff on the market instead.
    (0)

  4. #14
    Player
    Vensaval's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    251
    Character
    Vhen'li Sahval
    World
    Famfrit
    Main Class
    Paladin Lv 100
    I can see something like this taking a while to develop and implement, but would undoubtedly be worth it in the end.
    (1)

  5. #15
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Robert4818 View Post
    A consignment house is a reverse AH, specifically designed for crafter/Fieldcraft to pick and choose their jobs instead of selling their work.

    Basically it works like this:
    A player goes up to the consignment board, browses recipies, repairs, and melds in an interface similar to that of the AH.

    When he finds the item he wants he selects it, and places with it the amount of money he's willing to pay for the item, and the quantity he wants (if stackable) through his retainer. If the job is a meld or item repair, the specific item is also deposited.

    Later, the crafter or fieldcrafter can come up, and using an interface that lets them pick the DoL/DoH set they are looking for work in, they see what other people want, and what they are willing to take for that job.

    I've long advocated for something like this.

    We need Custom player-created leves for gathering and crafting complete with rewards, and even insurance for crafting requests ("insurance" would be a gil deposit that is consumed in lieu of the mats if a crafter fails to complete the leve).

    This system would open the doors for all sorts of new crafting and gathering gameplay, including the creation of U/U material drops which could be leve-crafted by someone else for you.
    (2)
    Last edited by Zantetsuken; 10-15-2013 at 04:10 AM.

  6. #16
    Player
    Robert4818's Avatar
    Join Date
    Apr 2013
    Posts
    6
    Character
    Torrent Stormbringer
    World
    Goblin
    Main Class
    Conjurer Lv 50
    It creates a balancing factor. Ah's drve costs down by focusing on the lowest seller. Ch's drive costs up by focusing on the highest buyer. It also focuses the economy somewhat by giving non crafters the ability to call for things they want. Not just what's being sold. Basically it helps express demand a bit better.
    (0)

  7. #17
    Player
    Robert4818's Avatar
    Join Date
    Apr 2013
    Posts
    6
    Character
    Torrent Stormbringer
    World
    Goblin
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Vensaval View Post
    I can see something like this taking a while to develop and implement, but would undoubtedly be worth it in the end.
    I doubt it would take as long as you might think. The basic structure is very similar to the ah system. The underlying code should end up being a rework of the ah code.
    (0)

  8. #18
    Player
    awvv's Avatar
    Join Date
    Sep 2013
    Posts
    28
    Character
    M'laiboli Lhea
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Sounds like you just want buy orders. Like EVE: http://img109.imageshack.us/img109/8127/eve40.jpg
    (0)

  9. #19
    Player Reiterpallasch's Avatar
    Join Date
    Aug 2012
    Posts
    783
    Character
    Arya Stark
    World
    Leviathan
    Main Class
    Leatherworker Lv 50
    That's actually a really good idea. I like it!
    (1)

  10. #20
    Player
    Altanas's Avatar
    Join Date
    Jun 2011
    Location
    Bastok
    Posts
    748
    Character
    Altanas Aidendale
    World
    Excalibur
    Main Class
    Lancer Lv 70
    I think Consignments or Buy Orders should be restricted somewhat or the whole server of DOL's will try and fill the same easy orders

    I can see Consignments working if we started to have Grand Company specific recipies or drops or materials. That way we split the player base in 3 and the orders in 3's.

    Say it worked similar to FF11's outpost NPC system, but where regional items are only farmable by players from the controlling Grand Company alliance for that week. That would always create a market of consignment orders as no one would be able to maintain self sufficiency.

    The problem at the moment is supply and demand. There isnt enough demand because everyone and their grandmother can flood the markets with supply. Its not enough that supply is restricted by time spent gathering or farming. It should be restricted by regional control like 11.

    At the moment it is strange anyone can be self sufficient farming mobs or gathering items so even though consignments would be a quality of life feature there is little need for it unless other matters are addressed too
    (0)

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