The only significant point that can be added to ANY of this is that there should be more viable ways to level your characters that are of EQUAL opportunity. As it stands FATEs are far and away the most efficient, therefore making it the ONLY viable option for someone who wishes to level at the best rate of exp per hour. A lot of content here is wasted due to the fact that it's just not a better option to experience grind dungeons/levequests/quests etc when there is something else that supersedes it by such an immense margin such as FATEs do. Make the experience equal on most, if not all levelling options so as to make the experience that much more fun. I don't see how that effects the difficulty in any way. FATEs are what the majority do right now, but there would be less congestion in places like Coerthas (which on some servers isn't even possible to do for PS3 users) if everyone and their mothers weren't fate grinding their faces off, because there are no other worthy alternatives.