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  1. #11
    Player
    Makeda's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    976
    Character
    Makeda Fyah
    World
    Ultros
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Rydiah View Post
    I'm going to pick my gladiator back up today and was looking for the best way to mark. I see a lot of tanks stop for a long time because they can't mark very fast, do you guys just put the marks on your bars? Do you use macros? Would MO macros be faster? What keybinds work best for you? Advice!
    I use a Nostromo Pad, so I have my 1-9 keys set up in a grid and 3 keys to the left of them for shift, control and alt.

    numbers is key actions for building enmity and triggering survivability / self-healing
    shift numbers is alternate priority actions for soloing or when not worried about enmity
    Control - numbers is marking.
    I have yet to need the 'alt' binds.

    I can mark a stack of 5 mobs before half the DPS are even in range...

    I have a habit of approaching corners from an edge and camming around them. I learned this from 2007 tanking in WoW back when we had no AOE moves at all - we had to LoS pull things and do a lot of tabbing. A corner glance with quick marking set up my pull, and trained the DPS to stay behind me. DPS that go ahead - might pull something and get one-shot before I can get it off them.

    Works here too... DPS rarely run in front of a tank unless well... they're bad DPS... the good ones stay behind me, and if I limit the view like this, I can mark with my keybinds before they can even see the targets. They come into view of a nicely arranged pull, and there's no slow down.

    Sure... I'm not max level here yet like some people farming the end stuff (42 as of this post). But I've been around the block in several MMOs, and tanking doesn't change much. I even do this stuff in GW2, where's I've managed to prove that all 8 classes there can be built as near tanks, and you can mark 1 target. But what worked in 2007 in WoW, works today in FFXIV. Even better in fact than it does in modern WoW.

    OP's "AOE it all" mindset - that's a 2013 WoW tank speaking... those kinds of tanks really don't have play skill. They rely on a game engine that is way too forgiving and built for 1 to 3 button rotations... Maybe that works at endgame here too... but not from what I keep reading from other folks.
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    Last edited by Makeda; 10-23-2013 at 08:43 AM.
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