Hello guys! :3

::-First off I never make threads like these, so I'm not entirely sure I'm constructing it properly, so sorry in advance.-::

I'm sure some of you have seen some of my posts, but those who haven't I'll be upfront and honest and get this out of the way first. My main and entire MMO experience consists of 9½ years of Final Fantasy XI, 1 year of AION, 6 months of TERA, and 2 months of WoW(idk if that counts for anything though.)

What I'm looking for in making this thread is the following, after the game has a few more dungeons/instances and a few more months or even a year in it's life span, will we ever see the level and number of players restriction lifted in dungeons/instances?

Personally I always loved going back into dungeons and farming them for gear or just to have fun fighting a boss again by myself after I was past the cap for said dungeon and could solo it.

Not every game does this from my understanding, but the games I did play (mostly AION and TERA) you could go back into a dungeon by yourself and solo it if you had the appropriate gear/strategy/lvl.

I'm not sure how any could exploit this either, seeing as nothing (aside from Wanderer's Palace) has drops you can sell. So it would be just so you could gear out your lower level classes/jobs eventually if you want to or just to re-do a dungeon for fun! Personally I always loved going in and trying to solo stuff after I beat it in a group, until I found that sweet spot of strategy/gear/level I needed to be...

Again not sure how many are for or against this idea, so thoughts? Honestly I won't mind if it never happens would just be a cool thing to eventually go back into Garuda/HM one day after level cap increase and solo her just because she's my favorite fight/Primal at the moment hehe XD