Glad to help, guys! ^^

Also, this has the added benefit of letting you use the actual "Cure" action instead of a macro to heal either yourself or anyone else in need, as in the absence of a target, it cures you by default :P

I gotta say, it was really good thinking on SE's part to make the target circle(that thing we see before confirming a target) take precedence over a "locked" target. It fills the role of XI's <stpc> and <stnpc> placeholders quite nicely.

Also, you can access 4 different filters on the fly using L1 and the 4 controller buttons, so you can swap back and forth as necessary. I found that one out by accident . . .