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  1. #21
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Kallera View Post
    Vanity System be damned, I don't want this to be our future.
    I don't think we have to worry about that here.
    My reasoning is quite simple, Just how many FF games are there? the Art Team here has a ridiculous catalog of armor themes and such they can use. The Vanity System they go with will only enhance that, so we if we don'thappen to like the one thats currently the highest ilvls, we can always use a previous set we DID like.
    We also have the ability for them to drop in straight up cosmetic sets for armor that was iconic or popular in older FF titles.
    (0)

  2. #22
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Sylve View Post
    I don't think we have to worry about that here.
    My reasoning is quite simple, Just how many FF games are there? the Art Team here has a ridiculous catalog of armor themes and such they can use. The Vanity System they go with will only enhance that, so we if we don'thappen to like the one thats currently the highest ilvls, we can always use a previous set we DID like.
    We also have the ability for them to drop in straight up cosmetic sets for armor that was iconic or popular in older FF titles.
    But for all of its looks, it will come through raid raids and more raids, to the detriment of all other content.

    Why level your chocobo? Get some friends, noob!
    Why craft? dungeon#30's drops are practically required, you know?
    Why---etc.
    (0)

  3. #23
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Kallera View Post
    But for all of its looks, it will come through raid raids and more raids, to the detriment of all other content.
    Not true. I doubt the Lightning FATE event will be the last of its kind.
    We may even see craftable statless gear that just has a unique look for the Vanity system. We know we get to make furniture items for houses. Would be silly not to utilize that for equipment also.
    FATEs, Dungeons, Raids, DoL/DoH even PvP may all see some way to pick up unique gear sets.
    (1)

  4. #24
    Player
    Steeled's Avatar
    Join Date
    Jun 2013
    Posts
    662
    Character
    Conchobar Pridwen
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Sylve View Post
    As to the bland gear argument ... We're getting the Vanity slots soon, so you can look however you like.
    Ugh, I want more than cosmetic. I want to actually be different, if that's my choice. Not inferior-different (herpaderp, I'm gonna wear hoplite (ak60 tank set) because I think it looks cool), but different because I made a choice for my playstyle and the content I tackle.

    I should also mention that gear appearances in WoW are so bland these days, that the Raid drops are just recolored Tier set pieces. Oh, and Raid drops are virtually pointless since the Tier set bonuses exist. ...

    You seem to be looking at WoW through some VERY rose tinted goggles here buddy.
    Lol, I can't help how dumb that game is getting, but it was better, for a time. If modern WoW bears any similarity to a few years ago, set bonuses didn't always make a set better (lots of jobs would aim for 2pc and ignore 4pc), and sometimes /gasp, the set survived through the next tier. A set bonus good enough that it was worth a minor loss to your primary stats that higher ilvl gear would bring.

    You are right about the librams being stripped of properties (totems etc too) but that was part of the dumbing-down of everything. At the same time they did that, all healers became the same, stats like attack power and spellpower were removed from gear, as well as defense rating. (At that point, INT gave nearly ever stat casters/healers could want). It's also WoW's fault for, through the entirety of Wrath, not making more interesting Librams to replace those old ones. They didn't even try.
    (0)

  5. #25
    Player
    Citizen_Thom's Avatar
    Join Date
    Aug 2013
    Posts
    138
    Character
    Talking Crow
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Sylve View Post
    Paladins don't get Overpower because they don't need it.
    Flash and Riot Blade is more than enough to hold off healer hate. If the DD are focusing several different targets and not the Tanks one .. thats the fault of the DD, not the Tank.
    Outside of Flash (which costs mp and doesn't instagrab hate like two spammed overpowers do, so you can run out of mp before you get hate back) non of the GLD's abilities for enmity can be spammed, they require combos.

    Second, MRD/WAR doesn't really need Flash, so why do they get it as a secondary ability when GLD/PLD don't get Overpower?
    (0)

  6. #26
    Player
    Jocko's Avatar
    Join Date
    Mar 2011
    Posts
    404
    Character
    Cecilia Amor
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    I never understood the whole 'illusion of choice' argument. Fuck that. I don't give two shits if something isn't optimal as long as it's viable

    I'd take unbalanced variety over balanced homogenization any day of the week. Was XI's job system incredibly unbalanced? Hell yeah it was. Was it a lot more interesting and varied than ARR's? By a fucking long shot. Which is sad because the whole definition of the armory system is customization, yet they went and restricted it to the point of it basically not existing.

    And it's not just skills, but gear as well. It's so sterile and linear in progression. There's no unique gear with interesting traits or stats. It's all the same with slightly increasing numbers. It's fucking boring.
    (0)

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