Results 1 to 10 of 26

Hybrid View

  1. #1
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Paladins don't get Overpower because they don't need it.
    Flash and Riot Blade is more than enough to hold off healer hate. If the DD are focusing several different targets and not the Tanks one .. thats the fault of the DD, not the Tank.

    My Warrior isn't yet 50, But theres not a single situation I've been in that i ever thought to myself damn, if only i had Rampart we could of won that! Thrill of Battle gives me nearly 1k HP, combined with Second Wind, i can often use them to survive a blow a Paladin couldn't even with Rampart up.

    I know what you're asking, for some more personal customization, but that kind of isn't really possible. Using the Talent systems from from WoW (before and after they butchered it) and RIFT, There was always a 'cookie cutter' build, and builds that just flat out didn't work for any kind of content.
    And even some builds that were totally amazing for solo content, but useless in group situations.

    What we have now is a small level of choice in subclass skills to take, and there isn't much more they could do to change that due to how unique each class feels from other classes. As an example, despite very similar skillsets, tanking on my Warrior feels very different to tanking on my Gladiator. Which is part of why i chose to level the Warrior first.
    My SCH feels way different to my CNJ, and my Monk to my LNC.
    Opening up the crossclass skills just blurs the lines on that unique feeling the classes have.

    It's unfortunate that you wish to be a special snowflake among Paladins, but really, changing what we have risks breaking the feel of the classes. Giving us stat choices isn't so great either, because it falls into the same trap as the WoW/RIFT talent system, the 'best' build is mathed out and becomes the only acceptable way to play.
    (1)

  2. #2
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Sylve View Post
    I know what you're asking, for some more personal customization, but that kind of isn't really possible. Using the Talent systems from from WoW (before and after they butchered it) and RIFT, There was always a 'cookie cutter' build, and builds that just flat out didn't work for any kind of content.
    This. The OP is asking for the illusion of choice for the sake of having it instead of realizing that it's not choice at all and thus a waste of resources that could be used by the class balance team for more worthwhile endeavors.
    It's unfortunate that you wish to be a special snowflake among Paladins, but really, changing what we have risks breaking the feel of the classes. Giving us stat choices isn't so great either, because it falls into the same trap as the WoW/RIFT talent system, the 'best' build is mathed out and becomes the only acceptable way to play.
    Agreed. We've already hit the point of "you must place X points into Y stat to be acceptable", and the game is not even two months old yet.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  3. #3
    Player
    Citizen_Thom's Avatar
    Join Date
    Aug 2013
    Posts
    138
    Character
    Talking Crow
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Sylve View Post
    Paladins don't get Overpower because they don't need it.
    Flash and Riot Blade is more than enough to hold off healer hate. If the DD are focusing several different targets and not the Tanks one .. thats the fault of the DD, not the Tank.
    Outside of Flash (which costs mp and doesn't instagrab hate like two spammed overpowers do, so you can run out of mp before you get hate back) non of the GLD's abilities for enmity can be spammed, they require combos.

    Second, MRD/WAR doesn't really need Flash, so why do they get it as a secondary ability when GLD/PLD don't get Overpower?
    (0)