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  1. #1
    Player Vinta's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    211
    Character
    Vinta Calvert
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    Let me educate you on the original intention of the addition of "jobs" to the class-based armoury system:

    Classes are meant to be a base to start with, that you can build out to your heart's desire and customize.

    Jobs (which are separate from classes) were added as ways to make your class form-tailored to situations. For example, Gladiator goes from a generic sword-and-shield fighter with some tankiness to an I-fight-for-my-friends Paladin. As another example, Archer goes from being a purely offensive hail of arrows to dipping its hands more toward the supportive role.

    That all being said, I'm still upset Gladiator can't receive elemental spells. I had a for-fun Red Mage mock build in 1.0.
    (1)
    Last edited by Vinta; 10-14-2013 at 03:37 PM.

  2. #2
    Player
    Steeled's Avatar
    Join Date
    Jun 2013
    Posts
    662
    Character
    Conchobar Pridwen
    World
    Ultros
    Main Class
    Gladiator Lv 50
    This really wasn't meant to be ABOUT PALADIN, just that paladin is my sampling into the job system. I also have whitemage 50 and am equally unimpressed, but my ACN sub is only 15 so I guess that could change.

    Quote Originally Posted by Livilda View Post
    While I don't like your tone, I do agree that the cross-class options for Paladin are definitely lacking
    What's wrong with my tone? I wasn't trying to be snarky or sarcastic. I'm not trying to make any jabs at SE, so would alter my text if there really was something offensive there.

    And what's up with Warriors getting Flash but us not getting Overpower?
    Flash is AOE while Overpower is Conal. Given the nature of this combat, both tanks need a way to get the attention of everything around them and not hope the pull is lined up perfectly. While I wouldn't mind overpower, I think it intrudes on warrior territory for Paladin to get overpower.

    Quote Originally Posted by O_Villania View Post
    uh, just for the sake of it... Why do PLDs get Foresight, while we don't get Rampart?
    Definitely, a legitimate issue.

    Quote Originally Posted by Vinta View Post
    Let me educate you on the original intention of the addition of "jobs" to the class-based armoury system:

    Classes are meant to be a base to start with, that you can build out to your heart's desire and customize.

    Jobs (which are separate from classes) were added as ways to make your class form-tailored to situations. For example, Gladiator goes from a generic sword-and-shield fighter with some tankiness to an I-fight-for-my-friends Paladin. As another example, Archer goes from being a purely offensive hail of arrows to dipping its hands more toward the supportive role.

    That all being said, I'm still upset Gladiator can't receive elemental spells. I had a for-fun Red Mage mock build in 1.0.
    I know all that, which is why I said that during my time in 1.0, I had more fun on GLA than PLD.
    (2)