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  1. #11
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Jocko View Post
    XI didn't have iLvl. It also maintained it's level cap over a looooooong period of time. Gear in that game was often situational, some pieces doing elemental damage, different attack damage types (slashing, blunt etc), had innate skills on it for different situations (Carbuncle Mitts, a piece of gear that made summoning Carbuncle have 0 upkeep cost or Kraken's Club, something that had the chance to proc several hits per attack), and there were pieces you could get as low as level 7 that could remain in slot up at cap. It made collecting gear actually -feel- meaningful

    it was far more interesting than the linear scaling we have now. That's what I want to see in XIV
    Ya but you could do endgame with more then 30 people in FFXI so not everyone needed great gear. FFXIV is max 8 you can't count crystal tower as endgame. Seeing how they made it more simple and even added to the duty finder so more wide of players can enjoy and get items then again crystal tower was made as a stepping stone for coil so ya. FFXIV is tier progression and Ilvl is part of the system i think it late to change it now. Even tho i love to see item that i can use from 11-50 it just not that type of game. FFXI days are long gone this is how games are done. Too a game come around and become top in the market and make a new stranded.
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    Last edited by Zenaku; 10-14-2013 at 05:03 PM.
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