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  1. #1
    Player
    Alpheus's Avatar
    Join Date
    Aug 2013
    Posts
    335
    Character
    Alphyn Vyrs
    World
    Faerie
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Reiterpallasch View Post
    It was an interesting system for sure, but also a very bad one. You can't just pump more and more sidegrades into the system and expect good things to happen from it. All it lead to was people needing to use 3rd party tools to make macros to utilize it all, and created an absolute inventory nightmare that is still there to this day.

    Vertical gear progression and ilvl is a good thing, and one that I'm hoping they stick with. As was already said, you don't need ilvl for people to judge you by your gear. They will already do that. Bad gear will be bad and good gear will be good regardless of what number SE puts next to it.
    That's a very good point and it's well made personally I think FFXI hit a sweet spot with the Abyssean Af3/VW era/Trials of the Magians/Sky Abjuration/Einherjar Abj gear since it made relevant older gear people may have already had while allowing newer gear to also be obtained, then the momentum was killed because of a drought of content and the 1st glaring instance of having a MMO being upkept by a skeleton crew and a vastly reduced budget. Many of the need to use Spellcast in FFXI coulda been circumvented if SE was willing to put forth the effort to really give the code they had working with, a look over. A lot of the time the then current and now current Dev Team scuttle away ideas at potential fixes simply because it would take too much effort and it was quite appalling to see unfold and even more appalling to hear what could be construed as echoes of that same "We could but it would take too much effort" from the ARR Dev team
    (7)
    Last edited by Alpheus; 10-14-2013 at 11:35 AM.