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Thread: Tank mentality.

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  1. #1
    Player
    Kayin08's Avatar
    Join Date
    Oct 2013
    Posts
    2
    Character
    Gideon Grey
    World
    Exodus
    Main Class
    Gladiator Lv 50
    All your points are dead on but 3 is my biggest issue with endgame. While running Castrum we had SCH who was new nobody took the time to explain anything to him. He died on the second boss and nobody raised him they kept going it was a WTF moment for me lol. I was the off tank so I stuck with him while the party ran ahead and ended up wiping at livia cuz they all rushed in. Too many people forget where they came from and that they were new to these dungeons.
    (0)

  2. #2
    Player
    Tigercub's Avatar
    Join Date
    Jul 2011
    Posts
    159
    Character
    Caterina Rose
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Hmm, I think this is a very black and white view of what people are saying in this thread. As a rule I personally don't get into arguments with other players ever, but I've seen aggression and bad play start on all sides in groups.

    As someone who does try to give helpful advice in a respectful way, one thing I can say for certain is that some people just don't want it, and they will take great offense at you giving it to them no matter how tactful you try to be. I am quite sure that some of the tanks in this thread justifying their actions are doing nothing more than defending themselves from accusations thrown at them for the crime of being helpful.

    I'm also quite sure there's tanks out there who really are dbags, as with any other class. But I wouldn't judge people here too harshly by jumping to that conclusion. It's usually not that simple.
    (0)

  3. 10-15-2013 07:57 PM

  4. #4
    Player
    StarMarmot's Avatar
    Join Date
    Sep 2013
    Posts
    156
    Character
    Dark Wind
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    Give away with the "you pull aggro off me, you tank it" attitude. If someone gives you a hard time, just work harder to compensate. It's perfectly possible to keep enmity even with DPS all over the shop, and if you don't make it, at least you tried. Nobody will think the less of you. If the group is moving forward, there's no reason to start yelling.

    What if a DPS that pulled enmity on the "1" target off you threw a tantrum and said he'd just stop DPSing until it died from tank damage? It's just as reasonable, but you never see that happening, because pulling enmity on the "1" doesn't hurt the DPSers ego.

    If the group is coming to a halt because someone is messing up, take a moment to give some pointers. If someone isn't playing the way you want them to, or if you feel someone makes you look bad - ask yourself if it really matters before you go bananas.
    (0)

  5. #5
    Player
    baopee's Avatar
    Join Date
    Sep 2013
    Posts
    377
    Character
    Baopee Dhen
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    I do get mad when dps pulls the mobs off me while i am still doing the rotations to lock them down, but i have never bad month any of my party members ....so far, I always try to give them the proper instruction instead of lashing them out with my anger.....on top of that most of time they would not understand me anyways (I am in JP server).


    but seriously, people please learn how to read the aggro/ enmity gauge.

    I know playing MMo is serious business but after all this is just a GAME.
    (0)
    Last edited by baopee; 10-15-2013 at 09:40 PM.

  6. #6
    Player
    eikomakimachi's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    91
    Character
    Eiko Makimachi
    World
    Hyperion
    Main Class
    Scholar Lv 100
    I had met all types of tank so far, from the really nice ones that taught me how to play my job and how to pass through a dungeon and didn't yell at me for failing at first try form tanks that say I just suck at the end but never told me what the hell I was doing wrong or just plain abandoned duty without any notice. But I also met DPS that thought they could just tank stuff because healer will heal them non-stop and healers that were as douchebags as any of the other classes, so I guess it's not about tank mentality only, it is about how different people deal with each situation.
    (0)

  7. #7
    Player
    Plainview's Avatar
    Join Date
    Sep 2013
    Posts
    43
    Character
    Licinius Crassus
    World
    Ultros
    Main Class
    Gladiator Lv 70
    I'll repeat my original question. What is the expected mentality of the tank? This thread is flooded with positive and negative anecdotes about tanks, but no one really gave a clear indication as to what they truly expect. I use DF pretty exclusively pre end-game since I find it to be a useful training tool. If I were with my FC, I wouldn't ask this question to begin with. So again, what is the cookie-cutter expectation from healers and DPS. Help us understand so we don't get anymore QQ threads on our forum.
    (0)

  8. #8
    Player
    IRToaster's Avatar
    Join Date
    Oct 2013
    Posts
    7
    Character
    Albinox Battlewarde
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Here is how I see it:
    There are a lot of players who are intolerant to mistakes. Unfortunately, everyone who plays is human, and mistakes are bound to happen. When the DPS isn't hitting as hard, it's difficult to notice. But when the Tank loses aggro or the Healer misses a heal, it's very apparent. With pressure to improve performance on the tank or healer role, it makes sense for anyone to get agitated and respond negatively. On the flip side, Tanks and Healers might get mad at DPS because they feel they've done something wrong. Most of the time it's a matter of inconvenience -- attacked a wrong mob or accidentally pulled a group and suddenly you're getting ignored.

    But I disagree with the idea that the mentality stems from being a Tank. I think given the chance to choose different roles, they would have the same kind of personality.
    (0)

  9. #9
    Player
    Zikh's Avatar
    Join Date
    Oct 2013
    Posts
    50
    Character
    Zikh Ellerimus
    World
    Odin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Plainview View Post
    I'll repeat my original question. What is the expected mentality of the tank? This thread is flooded with positive and negative anecdotes about tanks, but no one really gave a clear indication as to what they truly expect. I use DF pretty exclusively pre end-game since I find it to be a useful training tool. If I were with my FC, I wouldn't ask this question to begin with. So again, what is the cookie-cutter expectation from healers and DPS. Help us understand so we don't get anymore QQ threads on our forum.
    Tank is the leader of the party, the perfect player. You know all the mechanics and skills of every enemy and boss fight. You know what to stun and what to silence. You know what hits hard so you can migitate the damage by using your cooldowns. You also know the skills and abilites of every other class in the game so you can predict what your team is going to do or can do in different situations. You mark the targets and you keep aggro from everything without any excuses. Your reflexes need to be good enough to avoid everything harmful if it's avoidable. You explain the boss strategies to new people and pull fast so the run goes smoothly and quick. Tank also has to see to be on his/her toes to see what other people do so if some dps pulls extra packs you're ready to grab them. There are also other things.

    That's a tank player. Then people wonder why we have god complex and irritating personalities. Hah!
    (8)
    Last edited by Zikh; 10-16-2013 at 01:01 AM.

  10. #10
    Player
    Plainview's Avatar
    Join Date
    Sep 2013
    Posts
    43
    Character
    Licinius Crassus
    World
    Ultros
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Zikh View Post
    Tank is the leader of the party, the perfect player. You know all the mechanics and skills of every enemy and boss fight. You know what to stun and what to silence. You know what hits hard so you can migitate the damage by using your cooldowns. You also know the skills and abilites of every other class in the game so you can predict what your team is going to do or can do in different situations. You mark the targets and you keep aggro from everything without any excuses. Your reflexes need to be good enough to avoid everything harmful if it's avoidable. You explain the boss strategies to new people and pull fast so the run goes smoothly and quick. Tank also has to see to be on his/her toes to see what other people do so if some dps pulls extra packs you're ready to grab them. There are also other things.

    That's a tank player. Then people wonder why we have god complex and irritating personalities. Hah!
    I'm glad someone got the joke.
    (1)

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