This is what I saw in Titan:
x
x
Monk -2
BLM -4
x
DRG -3
Bard -6
SMN -5
Is the monk doing the most damage?
This is what I saw in Titan:
x
x
Monk -2
BLM -4
x
DRG -3
Bard -6
SMN -5
Is the monk doing the most damage?
A few of the classes can use quelling strikes, which lessens enmity gain, so you can't rely on threat to see top dps.
I'm fairly certain Bards have higher enmity than other dps too :S
The BRD or BLM may or may not be using quelling strikes to reduce their enmity. Other than that, its generally an indicator of DPS.
Generally, yes.
Don't take any single example, though. There's many variables, such as Quelling Strikes, and Eye for an Eye(which generates enmity). It will be fairly accurate for MNK/DRG.
If you run with the same group, take note of the positions every run. If people are generally in the same positions, you can make an informed guess as to who is playing properly.
no, it's not. Some abilities do more enmity than others.
It is NOT a good indicator at all.
Monks have no threat drop
Bards and lancers (as well as conj) do
Buffs generate threat, so classes who buff more often will generate more threat
For whatever crazy reason bards in general generate more threat (keep preaching that if you want kevee, but im sure many of us have tested it. my GF's bard doing her rotation with a weaker bow (for the sake of the test) doing 100 dps generates more agro than my dragoon doing 175 dps)
dragoon's threat drop cuts their threat in half it's current value.
http://valk.dancing-mad.com/?page_id=179/#Enmity
Last edited by xyaie; 10-13-2013 at 11:24 PM.
-BRDs and DRGs shouldn't use it if they don't need to. Also, BLM and SMN have access to Quelling Strikes. I am not denying this.
-This has not been proven besides on tanking buffs(which were the only ones used in the testing). For my SMN, it seems only buffs casted on others generates enmity. Casting Eye for an Eye increases my enmity, whereas Raging Strikes does not.
It is a fairly good indicator when you don't use enmity dropping abilities, which you shouldn't unless you actually need to use them. It's the most accurate thing we have right now. Go run some CM and have people not use enmity dropping abilities.
Edit:
And blitzball even states that 1 damage enmity is 1 damage enmity, unless there are modifiers.
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