Page 1 of 4 1 2 3 ... LastLast
Results 1 to 10 of 39
  1. #1
    Player
    Xensai's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    113
    Character
    Winnie Blues
    World
    Sargatanas
    Main Class
    Marauder Lv 60

    For the Love of god S.E

    Reading the hot fix details got me a little Worried,
    yeah more Philo and myth and ways to obtain is amazing but lets not just give them to people for nothing,

    Difficulty in the level 50 dungeons PLEASE PLEASE let that be it will be increased and not nerfed this game's end game as it stands is somewhat challenging and fun and in my opinion do not want to see it dumbed down.
    (12)

  2. #2
    Player
    Jyoeru's Avatar
    Join Date
    Sep 2013
    Location
    Dallas, TX
    Posts
    304
    Character
    Jyoeru Zaberu
    World
    Faerie
    Main Class
    Conjurer Lv 50
    So let me get this right: you had an easy lap to your point, and you want the accrual of items to become harder for players like me, and you want the dungeons to become harder (which will restrict players like me who are not yet up to speed)?

    That sounds like a great plan!

    PS: I have heard people have yet to clear all of the content. I mean, if no one has downed the current content, then why bother messing with difficulty levels?
    (35)
    Last edited by Jyoeru; 10-12-2013 at 07:33 PM.

  3. 10-12-2013 07:33 PM

  4. #3
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Angiris View Post
    AK/WP is challenging? You can clear AK in 15 minutes if you skip the first floor, or 22-24 minutes if you don't skip it.
    I think the ability to 'skip' half the trash in the dungeon is what will get fixed, but only time will tell.
    (6)

  5. #4
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Making stuff like AK harder for geared people isn't going to benefit those fresh 50s in AF. A far better option would be to take one of the under utilised dungeons like Qarn and readjust it into something more suited for people working on Coil. Otherwise I don't think things are really as bad as some people like to suggest. My only other gripe is that the Myth cap is perhaps a little too low but meh, I appreciate why it's set where it is.
    (2)

  6. #5
    Player
    PoiPoiKuroi's Avatar
    Join Date
    Aug 2013
    Posts
    24
    Character
    Thrond Donnerstein
    World
    Phoenix
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Sylve View Post
    I think the ability to 'skip' half the trash in the dungeon is what will get fixed, but only time will tell.
    It wont make it more challenging though.
    (1)

  7. #6
    Player
    TheMoonflow's Avatar
    Join Date
    Oct 2013
    Posts
    205
    Character
    Moon Flow
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by PoiPoiKuroi View Post
    It wont make it more challenging though.
    Tell that to the people who QQ'd about speed runners.
    (0)

  8. #7
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    for the love of god? in Final Fantasy series, gods always ended up being the one who screwing everything up.
    (2)

  9. #8
    Player
    Theref's Avatar
    Join Date
    Sep 2013
    Posts
    283
    Character
    Rurod Arkdale
    World
    Tonberry
    Main Class
    Alchemist Lv 50
    (8)
    Quote Originally Posted by Heh View Post

  10. #9
    Player
    Talec's Avatar
    Join Date
    Aug 2013
    Posts
    322
    Character
    Violet Drakarys
    World
    Twintania
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Xensai View Post
    Difficulty in the level 50 dungeons PLEASE PLEASE let that be it will be increased and not nerfed this game's end game as it stands is somewhat challenging and fun and in my opinion do not want to see it dumbed down.
    What is difficulty? Currently it's measured in Equipment levels. So increasing difficulty would mean the people have to be better equipped. This would nothing more than add fuel to the flames for the miserable situation this Game currently has, with people flaming and killing each other because of their Equip. In my eyes this wouldn't help.
    (4)

  11. #10
    Player
    kazaran's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    635
    Character
    Elrond Peredhel
    World
    Seraph
    Main Class
    Gladiator Lv 50
    HArder will break the game.

    Two things need to be fixed. Dungeon and story progression, GC Progression requirements, and the clueless elites that set requirements for CM, Prae and AK higher then is needed (perhaps due to lack of their own skill).

    To get a base level 50 GC weapon, you need to complete the story, complete AK, and due rank 2 hunting logs. It can be difficult to run AK iwith arrogant players to complete the base dungeon. Mainly because some are clueless and rely on higher armor to complete it. Other wise a different dungeon need to be assigned to that GC rank up.

    There are balancing issues. THe thing is the casual player is the majority and SE needs to make sure they are retained. Perhaps have more hard version dungeons with higher payouts on tomes for those set on it.
    (6)

Page 1 of 4 1 2 3 ... LastLast