Page 13 of 25 FirstFirst ... 3 11 12 13 14 15 23 ... LastLast
Results 121 to 130 of 247

Hybrid View

  1. #1
    Player
    Wiggles's Avatar
    Join Date
    Sep 2013
    Posts
    118
    Character
    Xyos Soma
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    REMINDER TO THE HATERS:

    I beat COIL 1, 2, and will be doing 3-4 next week. I beat Titan on my first try. I have no issues with learning mechanics, or performing my job. I feel this endgame should be more accessible to players who want to have a challenge but not spend tons of time building a team and rolling a boss for 2 hours until they get it.

    Maybe Im just frustrated with the lack of endgame content. Its just Amdapor for farm, Coil. WHatever the case, I still stand by my opinion. And to the haters who jump at the prospect to flaunt their internet gaming skills by saying "L2P, I ez mode everything you just said was too hard", please I could care less and most of you probably are not up to Coil yet and think Ifrit HM is the hardest the game gets...
    (4)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Wiggles View Post
    REMINDER TO THE HATERS:

    I beat COIL 1, 2, and will be doing 3-4 next week. I beat Titan on my first try. I have no issues with learning mechanics, or performing my job. I feel this endgame should be more accessible to players who want to have a challenge but not spend tons of time building a team and rolling a boss for 2 hours until they get it.

    Maybe Im just frustrated with the lack of endgame content. Its just Amdapor for farm, Coil. WHatever the case, I still stand by my opinion. And to the haters who jump at the prospect to flaunt their internet gaming skills by saying "L2P, I ez mode everything you just said was too hard", please I could care less and most of you probably are not up to Coil yet and think Ifrit HM is the hardest the game gets...
    If you've cleared the content, you have no place to complain about how hard it is. It's clearly not insurmountable, even for you, thus it doesn't need to be made easier.
    (0)

  3. #3
    Player
    Dano's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Danorille Pandemonium
    World
    Tonberry
    Main Class
    Blacksmith Lv 61
    of coz the content is hard and unforgiving, coil is designed with ilvl80 gear in mind, which doesnt drop at the moment until crystal towers get released.
    (0)

  4. #4
    Player
    Mooshywooshy's Avatar
    Join Date
    Jan 2012
    Location
    Limsa Lominsa
    Posts
    55
    Character
    Mooshkin Dreikoenige
    World
    Goblin
    Main Class
    Machinist Lv 60
    While I agree most of the stuff is not difficult due to it just being remembering patterns, I would have more fun if I could do more end game things with just 4 people.
    (1)

  5. #5
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Battles these days seem to be about memorizing patterns. Not about improvisation. For example:

    You go into battle blind (no research), you see what happens, it's hard you die. You repeat a dozen times. Now you've memorized every move the boss does, you know the exact order they do it in (its always the same), and you can now do the battle in your sleep so long as you can remember the pattern.

    The need for skill and ability is gone at this point. An example with Garuda:

    You know exactly where she jumps the first time and can even go hide behind a rock before she jumps.
    You know exactly where she will jump the second time, and can even go hide behind a rock before she jumps.
    You know exactly when she'll use reckoning, and can even start gathering together and casting sacred soil before she even reappears.
    You know she has two sisters, and will call two sisters, and when she will call them, and where they will appear.
    You know exactly when she will start creating the eye of the storm and can even go there before she's made it.
    You know exactly when she'll jump out of the storm and call her sisters and can start healing before she's done it.

    The entire exercise is no longer about the battle, not about the strategy, not about reacting to an unpredictable enemy. It is quite the opposite. You know everything she will do before you even start the battle. I dare say, it is so predictable you could automate/script your part in this play. The only 'challenge' left is getting into a party with others who have learned their parts, and all being able to click their buttons correctly. And I do not believe this is where the challenge should be.

    Until the boss fights invoke strategy that is not predictable, until they employ moves and skills we would never expect, until such time that victory can only be guaranteed by improvising and skill, and not by watching you-tube or trying 100 times over, will there be any true challenge here.

    At least not for this little Elf.
    (10)

  6. #6
    Player
    Wiggles's Avatar
    Join Date
    Sep 2013
    Posts
    118
    Character
    Xyos Soma
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Asiaine:

    Agree completely. The annoying and frustrating part of endgame is the coordination of getting everyone to memorize the fight and perform it perfectly. Once this is done its literally the same everytime. Repeating the run with the same party becomes a time killer, no engagement.

    The way bosses are setup they have stages, and during each stage they perform actions the SAME WAY EVERYTIME. Like Asiaine said, unpredictable patterns and moves with some middle ground and SOME room to fail here and there is what we need.

    When naive players ask for "MORE HARDER CONTENT", what are you asking for? More AOEs on the ground? More contrived silly boss mechanics? Doesnt matter all you have to do is watch 1 video guide and remember the pattern and you got it. It Feels more like STUDYING FOR A TEST than FIGHTING A BOSS....
    (5)

  7. #7
    Player
    Cichy's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    515
    Character
    Lucy Lestat
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    This is by far one of the dumbest threads I've seen. "oh I love hard content but I want the game to be easy." OP your arguments make me want to poke my eyes out so I never have to deal with reading your statements ever again.
    (1)

  8. #8
    Player
    AunaYuuki's Avatar
    Join Date
    Aug 2013
    Posts
    293
    Character
    Aizu Varenshutain
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Crying about a challenge in an MMO.....sorry this isn't we are going to spoon feed you time. Talk to people meet people and have a good time. Work for a similar goal.
    (0)
    "Only the victors are allowed to live. This world is merciless like that."-Mikasa Ackerman
    "Wouldn't it be good to forget everything even if it's just for tonight? Indulge in pleasure...breathe a sweet poison deep into your lungs."
    "Hatred and sorrow are power. They are yours to control. All you have to do is turn them into strength and use that strength to move forward." ~Sebastian Michaelis

  9. #9
    Player
    Shuon's Avatar
    Join Date
    Aug 2013
    Posts
    526
    Character
    Shu'on Vana'diel
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    isnt 'spending time to build a team' the whole point of an MMO? i'm sorry I don't get the OP lol. there will be content that require teamwork, and a good game offers alternatives, which is what i appreciate about this game - that beside coil, i still have the hm primals and crystal towers to explore via duty finder. ye they will 'suck' but that's the price i pay for not having enough time to build a team...
    (0)

  10. #10
    Player
    Gurpsmeister's Avatar
    Join Date
    Sep 2013
    Posts
    208
    Character
    Mayumi Shiro
    World
    Balmung
    Main Class
    Conjurer Lv 52
    You feel content shouldn't be hard enough that you have to put a team of competent players together? You literally just said that. So why have content at all, why not log in and get a mail with all the loot you want handed to you? Sorry, but yeah difficult content is what's going to drive this game thru periods of waits between patches and expansions. Don't like it, don't play it.
    (0)

Page 13 of 25 FirstFirst ... 3 11 12 13 14 15 23 ... LastLast