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  1. #191
    Player
    Kalrific's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    23
    Character
    Wiz Kalrific
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    OP, I understand what you are saying. I have similar scheduling issues, but I always thought that endgame raiding required such teamwork based organization.
    (1)

  2. #192
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    As someone who still haven't even beaten Coil 2 yet (best I got was around 20%, then 2 people got hit by laser and we ended up with blowing to rot)I have to say I disagree with OP. Having a lot of fun and, while I admit it's frustrating to lose due to other people failing to do their job, I'd rather have that than being able to just group with anyone and clear everything.
    (2)

  3. #193
    Player
    nasomi's Avatar
    Join Date
    Aug 2011
    Location
    Limsa
    Posts
    644
    Character
    Pocket Hockey
    World
    Gungnir
    Main Class
    Marauder Lv 50
    Man, if 8 is to much for you, you'd have HATED 72man raids in eq.
    (0)
    http://www.pocket-hockey.com <-My ffxiv adventure!

    Now with nVidia Surround!!!
    MicroATX Desktop - i7 950 - 12gb ram - 2x GTX580
    2x Intel 520 180gb SSD's in Raid0 - 3x 28" LCD @ 5760x1200

  4. #194
    Player
    jumpstreet's Avatar
    Join Date
    Sep 2013
    Posts
    31
    Character
    Jump Street
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    Do not change the current content you have. You will ruin your game by making the game casual. The more the difficult the game is, the longer you keep the game going. Hardcore players attract more casual players, most of your audience is hardcore players. Casual players cannot be tended to via endgame difficulty lowering. Let's take a look at WoW's playerbase as of doing this lowering difficulty mentality. After WoTLK the player base declined SEVERLY and has continued to decline until it's eventual downfall. You cannot cater to players like this. It will simply ruin the game for the hardcore players (THE ONES WHO WILL BE YOUR REOCCURING SUBSCRIPTIONS) and introduce many casual (Play for a couple months the on to the next fad) players which will greatly decrease your playerbase. The game is fun because it's hard. Endgame cannot change. DO NOT CHANGE IT OR LOSE PLAYERS. The route to casual has been the games downfall and you need to check up on your history so you can see my point.
    (0)

  5. #195
    Player
    jumpstreet's Avatar
    Join Date
    Sep 2013
    Posts
    31
    Character
    Jump Street
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    Don't change the game by lowering difficulty!
    (0)

  6. #196
    Player
    Reflux's Avatar
    Join Date
    Jun 2013
    Posts
    10
    Character
    War Lord
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    Don't change the game by lowering difficulty!
    (1)
    TheLastAttempt.com


    Twitch.tv/Reflux007

  7. #197
    Player
    jumpstreet's Avatar
    Join Date
    Sep 2013
    Posts
    31
    Character
    Jump Street
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Wiggles View Post
    Im a gamer who loves a challenge. I dont scoff at hard difficulty in games, but in an MMO such as FFXIV difficult dungeons/bosses present a unique problem.

    Eight people doing something correctly together, coordinating together is very time consuming, and just feels frustrating. If one key role dies such as a healer or tank, the fight goes sour. If someone misses a AOE dodge or does not know the fight it becomes a problem. This is the primary concern of the Duty finder in endgame.
    What your suggesting wiggles is a terrible idea and I pray to god this post doesn't get taken seriously. I hope you get bored and go back to WoW this week. When you do request this thread to be deleted please!
    (0)

  8. #198
    Player
    jumpstreet's Avatar
    Join Date
    Sep 2013
    Posts
    31
    Character
    Jump Street
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Bluetaro View Post
    Wiggles you make a good point. I agree that the fights might have too many mechanics in them and that they are too punishing if even a few people make mistakes. If I think back to WOW hardmodes, encounters would usually employ a few mechanics, with only end bosses in a dungeon going for multiple mechanics to learn.
    From my perspective, I see it as poor design. Getting 1 shot by multiple mechanics does nothing for gameplay value, it just adds annoyances to the players partaking in the encounter. Also it encourages players to become annoyed with others who can't dodge mechanics, and further encourages a split between "elite" players and "non-elite/casual/mechanically poor" players. I don't think its healthy for a game to have players genuinely become frustrated with playing with other members in the player base. It hurts the social aspect of the game.
    ^^ DO NOT LISTEN TO HIM SE DO NOT CATER TO THESE PLAYERS. DEATH TO YOUR GAME SOON FOLLOWS!
    (0)

  9. #199
    Player
    PennyDreadful's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    18
    Character
    Penny Dreadful
    World
    Ultros
    Main Class
    Arcanist Lv 50
    Compared to FFXI, this game is a cakewalk. And yet, tons of people still managed to finish the vast majority of the content in that game.

    I love FFXIV but come on, have some perspective.
    (0)

  10. #200
    Player
    BlackShroudMercs's Avatar
    Join Date
    Aug 2013
    Location
    Gridania for life
    Posts
    184
    Character
    Talion Dracht
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 50
    Lol, the amount of "leetness" on this thread is staggering..

    I love some of these replies, this ones my favorite, "hardcore players are the ones who continue to pay subs" ahahahaah ..oh that made me laugh good..

    Hardcore players are the whiners, they are the constant stress encountered in almost every MMO. You are the flakes who find 50 things you don't like then quit. You guys pay the bills? Really? How's that when you make up 15% of the pop?

    Don't even care about making the game easier, I just hate some of you people I swear..
    (4)

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