Quote Originally Posted by Sparhwk View Post
Biggest problem has been said already. It's the gear gap. ... Once crystal tower comes in and more gear is flowing that gap will close. Which will allow for lesser skilled players to do coil due to having a wider margin for mistakes.
Completely forgot to acknowledge this. I'm pretty sure even Yoshi P predicted that less than 100 people would finish Coil before 2.1, and if the head honcho is 'okay' with that, than I'm pretty sure he is 'okay' with people struggling on earlier turns until Crystal Tower and i80 gear comes out.

In their current state, some of the encounters are very tight, and little things can make or break an attempt. If you take turn4, getting the DPS required to push through requires food, potions and being on top of your game/rotations. Heck, if the bugs don't get eaten fast enough for the first Dreadnaught it is essentially a wipe. Now go back to this encounter with a mix of i80/i90 gear and the constraints are likely to loosen up as you'll be doing more DPS overall, and taking an extra 5 seconds to feed the bugs won't be as devastating.

In short, I guess, content will be more 'accessible' when the progression step towards it is actually in the game. Until then, just like people who are clearing the content, you'll have to bust your butt off and invest in consumables. Obviously I can't speak for everyone, but even though I (and my FC) have been clearing through BC for the last 3-4 weeks, we still go in with high quality/tiered food and play hard/serious to do the encounters; it isn't a matter of "Oh, we cleared the encounter 3 times now, so now its easy mode and can slack off on dps/rotations/communication". Is this a view that people 'struggling' believe is the case? Because I can assure you in most cases, it simply isn't true, and probably won't be until gear starts outweighing the content, like every other MMO.