Quote Originally Posted by Cheebone View Post
It's not bad programming - it's part of the challenge of the game. Yes, it is annoying at times but it keeps you paying attention and you get used to it eventually.

I thought it was dumb when the devs stopped the mobs from following you and gathering around you when fighting. It made you pay attention to your surroundings so you wouldn't throw a AOE. Too many people want this game to play itself and want to have no responsibility for being alert.

I know I am in the minority with this thought process, but imo this is a non-issue.
Maybe not bad programming, but poor game design then. A quick key on the keyboard to turn AoE on/off, rather than wobbling around the screen with your mouse on an already cluttered interface. But a quick key would require a fast responsive system, which we don't have. Which is due to bad programming