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  1. #11
    Player
    AridElf's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    275
    Character
    Vanyaeli Raegi
    World
    Behemoth
    Main Class
    Marauder Lv 50
    They should just make shard exp somewhat scale with the level of the node you are gathering from. 12xp at level 46 is worthless, not to forget the tedious process of actually gathering enough shards to do anything meaningful with them.
    (2)

  2. #12
    Player
    Sotek's Avatar
    Join Date
    Aug 2013
    Posts
    548
    Character
    Sefiria Satara
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Probably already been said, but... All those fish with zero purpose? Bring back the Alchemy Shard/Crystal/Cluster recipes...
    (2)

  3. #13
    Player
    Truvy's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    49
    Character
    Truvy Plainsrider
    World
    Coeurl
    Main Class
    Fisher Lv 70
    Here here!!! Bring back Fish > Shard Alc synths. It made leveling ALC uber-easy, yes it single handedly allowed me to cap mine and both my retainers slots for shards, crystals, and Clusters.

    Alas it wont happen....clusters are built into the hidden node mechanic (and a fairly solid part of it too) and same with shards/crystals for regular nodes. Perhaps fishing should use consumable baits to allow you to target shards/crystals/clusters...give and take....just a thought
    (1)

  4. #14
    Player
    Sotek's Avatar
    Join Date
    Aug 2013
    Posts
    548
    Character
    Sefiria Satara
    World
    Twintania
    Main Class
    Arcanist Lv 80
    Thinking about it... A GP ability which converts the last fish you caught (works similarly to Mooching I'd imagine) into Shards/Crystals/Clusters wouldn't be bad... Specific fish of course (the "useless" ones) and the Clusters could remain hidden by simply using some of the rare fish... 300GP after catching a Titanic Sawfish nets you a Water Cluster, something like that...

    GP really needs a purpose on Fishing already...
    (2)

  5. #15
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Fishing is so useless and lacking in content it might as well not even exist. I am extremely disappointed with Fishing in this game after absolutely loving it in FFXI and all the content that it had with it. It's really a direct downgrade in every way possible from FFXI fishing - you could fish in FFXI and essentially make that the ONLY thing you did in that game and play for years that way. I leveled fishing to 50 in 3 days of casually fishing and now it sits at 50 unused because it's essentially completely useless.
    (3)
    Last edited by Shiyo; 10-13-2013 at 01:44 AM.

  6. #16
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    fishing should be able to get shards. They can set the Ward abilities from the other gatherers, but they don't seem to do anything.
    (3)

  7. #17
    Player
    Tyrial's Avatar
    Join Date
    Aug 2013
    Posts
    494
    Character
    Tyrial Highguard
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    It would be nice to see fishing become viable other than just a hobby. I realize it's still possible to make money from fishing if you're smart about what you fish and when you fish, but it doesn't even come close to Mining or Botany. It takes me hours to fish up enough sharks for my friend to make shark oil and Mahi are extremely hit or miss. You'd think in addition to other improvements, they'd make it so using a higher level bait/lure would entice more higher level fish as opposed to all the garbage fish that seem to turn up.
    (1)

  8. #18
    Player
    CaZx's Avatar
    Join Date
    Sep 2013
    Location
    Ul Dah
    Posts
    91
    Character
    Rynhart Caz
    World
    Siren
    Main Class
    Thaumaturge Lv 50
    I wish they would give people more incentive to fish, there is no reason for it to be as useless as it is currently. I will start by saying I am only around a lvl 5 fisher, so some of these things may already exist.

    1. Create an NPC that specifically purchases fish, each fish gives a different rate (higher for rarer fish), and the reward can either be gil or perhaps even tomestones or maybe even a new kind of similar currency that can in turn be used to purchase items from an NPC. I played another game where you could turn the fish in for points and the points could be used at an NPC who sold like 15 different items..most of which would fetch good prices on the market, making fishing fairly lucrative.

    2. There should be a chance of catching some sort or rare items..I mean it should be very rare..but it should be a possibility.

    3. I like the idea of catching shards, but you should catch either a fish..or a shard and not both.

    As it stands now there is really no reason for me to be excited about leveling my fisher class...there is basically no reward at all other than me being able to say hey look I am a lvl 50 fisher wooo!
    (1)

  9. #19
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Need a fishing tackle with multiple hooks to catch more than one fish, and to pick up some shards.
    (0)

  10. #20
    Player
    MaFi0s0's Avatar
    Join Date
    Sep 2013
    Posts
    133
    Character
    Karma Getsome
    World
    Kujata
    Main Class
    Arcanist Lv 60
    Fishing has bigger problems than no shards.
    (0)
    I Can’t Believe It, Miqo'te got some ass, I wanna see it. Roegadyn got a ass, It ain’t a secret.

    HC NEET represent!

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