A good method, when executed properly, is one person tags the mobs while the one with higher dps kills them. Everybody wins (assuming both parties are willing to coordinate).


A good method, when executed properly, is one person tags the mobs while the one with higher dps kills them. Everybody wins (assuming both parties are willing to coordinate).


Another solution to webs is to grab some friends and go run Totorak. Can get quite a few from there if your friends don't mind handing them over to you. Not to mention it goes pretty fast if you're already geared.





I'm honestly torn on this issue. My main is a paladin, rarely do I do enough damage to get enough credit to actually get an item if someone else is farming them. It also takes a while for shield lob to register as a "hit" and so on if I'm trying to tag things. When I got to farm something, I've always kept to a 2-3 mob camp (I don't take up the zone). Usually I have a goal in mind (relative to what I need to level xyz craft) of what I need to get.
If someone comes up and starts taking mobs without saying anything at all to me, I would see that as rude. Thankfully, no one has done that to me yet in game. I've had a few people tag one an move on (which I don't have an issue with) or people whisper me asking when I'll be done, and then I whisper them back as I leave.
On the other hand if someone is taking all the mobs because they can manage to kill them quickly and not sharing spawns, that's a bit of a jerk move too.

oh i miss good old days for older MMOs when i could PK your ass over and over with an guild gank team for being in area i farm in.
FF 14 world is tiny compared to most MMOs and it comes to no surprise people are having to fight over a handful of spawns.
My solution is to have instanced based farming zones where people can gather at their own pace with out having some uber dude coming in and taking over all the time.
I'd agree, but FFXIV would probably make it a team event and we would again be confronted with leeches like people who run lvl 50 dungeons and go afk. It takes a community to fix these issues, not a dev team. The only people I can't hold my mobs against are the SMN who have that damage field up directly on spawn areas, but I have only had that issue once and I am more than willing to communicate my expected time to leave and even WILLING to leave if I don't need mats immediately.FF 14 world is tiny compared to most MMOs and it comes to no surprise people are having to fight over a handful of spawns.
My solution is to have instanced based farming zones where people can gather at their own pace with out having some uber dude coming in and taking over all the time.
There are plenty of Banemites. There's a group of three at the bottom of everyone's favorite hill, and 3-4 at the top of the same hill. Then there's two other groups of 3-4 amongst trees in a different area. People just don't want to look for other mobs anymore and it's the same for karakul. The devs should just mail everyone 360 webs and fleece. Lvl 50 crafters are already a dime a dozen and gatherers are getting a buff too.. but where was difficult in leveling?

Get out of her mmo!seriously.
I log into the game, and i need to go kill banemites to get more webs for my weaver and someone is there. Ok fine, they are probably farming. So we start killing and i get more than her and she starts complaining how she was there first blah blah blah.
Right quick things, while there is a In game Etiquette, you do not own a specific mob or area.
Just because i am there, does not mean we can compete for the mobs.
And finally, its just a game, dont get so salty. dang


I be from Limsa Lominsa, so 'o course i'd be a wee salty! Why if I wasn't salty, I wouldn't be a proper Lominsan now would I?
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