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  1. #1
    Player
    Sephirah's Avatar
    Join Date
    Aug 2013
    Posts
    631
    Character
    Nim Loki
    World
    Leviathan
    Main Class
    Gladiator Lv 60

    Dear SE: I wish lvling wasn't so fast :(

    I wouldn't say I'm a casual player, but I'm certainly not hard-core. One of the things I loved about XI when it originally launched was how long it took to level.

    By the time you reached lvl 40, you could party with complete strangers and you knew it was gonna be a good group, because everyone still playing at that point had either learned how to play correctly, or quit.

    I'm enjoying end-game so far, and I loved the story, honestly I think this is the best FF since XI, and as far as the console versions go, IX. But I wish the journey hadn't been so quick.

    For the people not reading my posts:

    I'M NOT COMPLAINING ABOUT A LACK OF CONTENT (there is tons to do)
    I DIDN'T FATE GRIND

    Quote Originally Posted by Enkidoh View Post
    Remember, ignore the idea that 'the game begins at level 50', because you'll miss out on so much otherwise. To me it's the journey that's important and not the destination, as we will all get there eventually regardless, so rushing ahead to that point will only burn you out.
    I agree with this sentiment entirely. But while playing through the story casually, and NOT fate grinding, you can reach max level in under a month.
    (39)
    Last edited by Sephirah; 10-13-2013 at 11:34 AM.

    http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video

  2. #2
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,355
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Simple, don't run around cramming FATEs or rush through quests and the storyline and you won't level so fast. I started in 1.0 and I'm still not 50 yet, simply because I've taken my time - I do other things like just chat with friends or ride around on my chocobo other than FATEs or quest grinding. It's up to you how fast you level - don't blame SE simply because they made it easier to level.

    Remember, ignore the idea that 'the game begins at level 50', because you'll miss out on so much otherwise. To me it's the journey that's important and not the destination, as we will all get there eventually regardless, so rushing ahead to that point will only burn you out.
    (9)
    Last edited by Enkidoh; 10-12-2013 at 10:38 AM.
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  3. #3
    Player HunkyJimpjorps's Avatar
    Join Date
    Mar 2013
    Posts
    123
    Character
    The Chairman
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    I played with plenty of terrible people at 40, 50, 60, 70 and 75. XP parties in FFXI didn't reward good players, they rewarded stubborn ones.
    (9)

  4. #4
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by HunkyJimpjorps View Post
    I played with plenty of terrible people at 40, 50, 60, 70 and 75. XP parties in FFXI didn't reward good players, they rewarded stubborn ones.
    But Final Fantasy XI was SO MUCH MORE CHALLENGING AND HAD SUCH A BETTER COMMUNITY. Please stop being so delusional wow kiddies and go back to your game pls.

    Levelling is actually harder in ARR than it was in 1.0, or rather, I should say it wasn't so ass backwards. The first 30 or so levels were incredibly tedious, and the last 20 levels were a joke.

    Also, FFXI didn't take that long to level in. I mean, it was grindy, sure. Though a lot of that time you spent "levelling" included finding parties which, if you played a less favorable job, you weren't getting any of those anytime soon. Also it had a lot of gated progression. Do this dumb level 55 level cap quest to keep levelling, now level 60, 60, 70, etc. It sucked. That's why levelling felt as though it took so long.
    (3)

  5. #5
    Player
    Sartaj's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    19
    Character
    Katja Stalin
    World
    Phoenix
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ruisu View Post
    But Final Fantasy XI was SO MUCH MORE CHALLENGING AND HAD SUCH A BETTER COMMUNITY. Please stop being so delusional wow kiddies and go back to your game pls.

    Levelling is actually harder in ARR than it was in 1.0, or rather, I should say it wasn't so ass backwards. The first 30 or so levels were incredibly tedious, and the last 20 levels were a joke.

    Also, FFXI didn't take that long to level in. I mean, it was grindy, sure. Though a lot of that time you spent "levelling" included finding parties which, if you played a less favorable job, you weren't getting any of those anytime soon. Also it had a lot of gated progression. Do this dumb level 55 level cap quest to keep levelling, now level 60, 60, 70, etc. It sucked. That's why levelling felt as though it took so long.
    Nice rose-coloured goggles you have there. Fanboy it up well.
    (5)

  6. #6
    Player
    Osha_Sohma's Avatar
    Join Date
    Sep 2013
    Posts
    17
    Character
    Osha Sohma
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    As an aside, I'm not sure that severely curtailing leveling speed for non-legacy people would have been a great idea at all, unless you're a legacy person who liked being among the very few level 50s on a server, and having basically no one to play with except people you saw incessantly in beta. Not to mention the slight problem that happens when your friend joins and is looking at a 6 month or more grind in order to do what they joined the game to do in the first place - play with their friend who loves the game so much.
    (1)

  7. #7
    Player
    Saidosha's Avatar
    Join Date
    Aug 2013
    Posts
    160
    Character
    Weissening Blitz
    World
    Brynhildr
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by HunkyJimpjorps View Post
    I played with plenty of terrible people at 40, 50, 60, 70 and 75. XP parties in FFXI didn't reward good players, they rewarded stubborn ones.
    Dittoing. Nevermind the fact XI parties had a tendency to target the weakest mobs of a given level range to maximize EXP and minimize risk of death. Crabs? Easy. Scorpions? Not many liked Death Scissors one-shotting tanks.
    (2)

  8. #8
    Player

    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    449
    I wonder if people know that you can choose to not Fate grind and just do dungeons.
    (1)

  9. #9
    Player
    Steeled's Avatar
    Join Date
    Jun 2013
    Posts
    662
    Character
    Conchobar Pridwen
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by NoctisCaelus View Post
    I wonder if people know that you can choose to not Fate grind and just do dungeons.
    Well, for dps, it's really not an option due to great queue length. For healers, the leveling queue is frustratingly long. See, I'd love to do dungeons more, but you can't queue for a dungeon while doing other things, unless you're fating with 2 other people only, and everyone wants to dungeon.

    You can't even queue and play with your choco.

    Quote Originally Posted by HunkyJimpjorps View Post
    I played with plenty of terrible people at 40, 50, 60, 70 and 75. XP parties in FFXI didn't reward good players, they rewarded stubborn ones.
    No, stubborn people still pulled through, but good players did much better. Chain 300 at colibri wasn't a reward for stubbornness. Good imp parties were awesome (leveling, not merits) and imps were great too because they actually had a chance to kill you. You know, something so little in XIV's grind has.

    Puller screws up and pulls a link that you can't zone, no amount of stubbornness survives that pull, however skill can, and did.

    Getting called {Impossible to Gauge} because my party-mates couldn't speak my language was pretty cool.
    (2)

  10. #10
    Player
    Nanga's Avatar
    Join Date
    Aug 2013
    Posts
    214
    Character
    Rite Neow
    World
    Adamantoise
    Main Class
    Leatherworker Lv 60
    Quote Originally Posted by Sephirah View Post
    I wouldn't say I'm a casual player, but I'm certainly not hard-core. One of the things I loved about XI when it originally launched was how long it took to level.

    By the time you reached lvl 40, you could party with complete strangers and you knew it was gonna be a good group, because everyone still playing at that point had either learned how to play correctly, or quit.

    I'm enjoying end-game so far, and I loved the story, honestly I think this is the best FF since XI, and as far as the console versions go, IX. But I wish the journey hadn't been so quick.
    I see you only have one DoW/DoM at level 50. Have you put much effort in going for a second level 50 DoW/DoM class? You may find your opinion to be quite different afterwards.
    (4)

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