Results 1 to 10 of 33

Hybrid View

  1. #1
    Player
    Alu79's Avatar
    Join Date
    Sep 2013
    Posts
    101
    Character
    Lusian Royalt
    World
    Faerie
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by ApolloGenX View Post
    Cure 3 would be stronger, obviously... but I think preiodically being able to splash is very useful... especially with the very high cost of cure 3... even if they do fix the range.
    Cure 3 needs to be scrapped. It just doesn't fit anywhere. I can't think of a situation that I have ever needed a heal on JUST the melee. They should change it to be like Priests Binding Heal. Heals you and the target and has 0 threat.

    I have cast it a total of 3 times. Once to see what it looked like. Once to test it in a group. And once more just recently cause I forgot what it looked like. It is sort of the odd man out far as AoE heals. Just turn it into Binding Heal. I can think of more times I have taken a stray hit and had to heal tank more than I can think of any time that I have ever needed to cure JUST melee who are never stacked up anyway.. How do DRG always take frontal dmg? Why? I just don't get it..
    (0)

  2. #2
    Player
    Alu79's Avatar
    Join Date
    Sep 2013
    Posts
    101
    Character
    Lusian Royalt
    World
    Faerie
    Main Class
    Red Mage Lv 70
    Had another idea. What if SS remained as is and instead Succor gains double healing while SS is active and you are standing inside of it? Lets face it, if SS is down, means you need to mitigate AoE dmg and heal it up fast. This way Succor remains as is for normal game play but gets some oomph during inc heavy AoE spike dmg?
    (0)
    Last edited by Alu79; 10-13-2013 at 03:48 AM.

  3. #3
    Player
    LiadansWhisper's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    674
    Character
    Liadan Summerfield
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Alu79 View Post
    Cure 3 needs to be scrapped. It just doesn't fit anywhere. I can't think of a situation that I have ever needed a heal on JUST the melee. They should change it to be like Priests Binding Heal. Heals you and the target and has 0 threat.

    I have cast it a total of 3 times. Once to see what it looked like. Once to test it in a group. And once more just recently cause I forgot what it looked like. It is sort of the odd man out far as AoE heals. Just turn it into Binding Heal. I can think of more times I have taken a stray hit and had to heal tank more than I can think of any time that I have ever needed to cure JUST melee who are never stacked up anyway.. How do DRG always take frontal dmg? Why? I just don't get it..
    I use it during Gardua HM when we have heavy Melee (which seems to happen more than I'd like). It's godlike for any situation where the Melee need a heal right now.
    (0)

  4. #4
    Player
    JonFarron's Avatar
    Join Date
    Aug 2013
    Posts
    180
    Character
    Alistair Adfectus
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Alu79 View Post
    Cure 3 needs to be scrapped.
    I actually used Cure 3 about four times yesterday in one Garuda fight. Everyone is already nicely grouped together. We started getting violently hammered by her ads, then it hit me. I used Cure III on the person in the middle of all of us, and it saved about 3 people's lives, including mine. (This was in the phase where we're inside the tornado fighting her ads etc)
    (0)